Author Topic: Several Ideas for Future Game Updates  (Read 2107 times)

Offline cosmohause

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Several Ideas for Future Game Updates
« on: November 26, 2016, 08:05:31 pm »
I know the next update might take a few months or even years. I know the mods (and helpers) put a lot of work and effort into the new update. But I have several Updates, object-wise, animation wise, map wise. I know some others can make objects and terrains as well as maps but these are just ideas I have had for a long while. And I finally want to tell you;

- Object Wise-
* Whole Skeleton/s; Elk, Canine, Feline. Now a bit macabre but I think it would add a feel to a new map or updated map. An ancient skeleton of a dire wolf, or a sabertooth or really any old skeleton would do. I just feel this could add for a 'history' type of feel, to like say there was a pass.

*Cave System; As in the main cave but it splits off into other caves. I know this may take a long time to wait, as well as the effort to build it. But like some caves we see today, there are other systems breaking off from the main section of the cave. Not like Ficho Tunnel/s, it starts from the surface but slowly descends down.

*Stalactites and Stalagmites; I know there are ways to do this from Mapmaker. But to have an actually based object for them, I mean they are unique structures and it brings such an interesting object to the game.

- Map Wise -
*Desert/Wild-West Map; a desert based map where there is little to no water nearby, always sand and dust blowing in your face. Cactus' stand proud and tall in their wastelands. Large stone structures carved by the wind.

*Snowy Mountains Map; mountains that are high and mighty with snow dropped on its summit, while below is grassy, with an odd snow patch here and there.

*Forest Map; Just a pure forest map. Just trees, a couple of hills here and there. Dens. Rivers, and dams/lakes. A beautiful map where many role-plays can take place as well as a relaxing area for you/or your character to enjoy. A wide map that was big as Flourite or even bigger.

*Valley Map; Little to no trees, just pure valley with long grass, a calming river that flows along the valley. A couple of dens here and there. Just a wide open spaced valley.

*Volcano Map; A large volcanic island. With an active/or dormant volcano in the middle. Cracked land, fallen burnt trees or logs. Little to no water. (If active <) If it was a dormant volcano then probably fairly lush lands with a few burnt logs, dead trees. A couple of dens or more. A way to climb to the top of the volcano, in which be it dormant/or extinct (most preferred as dead) trees or maybe even a secret area of forest? (I just really love volcanoes and just they interest me so much).

*Fantasy Based Map; I know FH is striving for more realistic turn. But like a secret map in where it's portal is hard to find, but it leads to a place similar to Sky's Rim. With a  castle or so. Just a cool spot to chill and for perhaps the dragon-rpers to come to rest here.

- Animations -
Yes I am aware that the mods don't have the game source code, but possibly to be more of a mod from players. It can be done in Blender to edit it. Just sayin'. (I am not experinece

*Idel Animation; When standing still, the canines ears should twitch once a twice a few seconds. The head giving a slight tilt to either side, before return to pointing straight. The canine would then do a slight stretch. (Because it would stiffen their body if they were to stand still in such a position for a long time.). For felines the head should do that glance around as the paw slightly lifts up and takes an advance step but slowly gliding back to its original spot. Tail tip twitching.

*Walking/Running Animation; At least a bit more realistic for both modles. Tail swishing side to side while walking and a /\/\/\/\ 'up-down' wave effect while running (similar to what we have now)

*Sit Animation; Slightly more realistic than it is now? Head moving side to side every few times. Tail twitching. And a simple ear flick. *both canine and feline*

*Lay/Sit up Animation; Slightly more realistic than it is now?
*Side Lay (legs out, upper half sitting up); Similar to Uunuuks/Unuuks one.
*Ground Lay (just calling it that); a more realistic look to it perhaps?
*Rollover; a tad more realistic perhaps? Tail twitching. Ears pinning back.

*Plop down; One paw over another. Body shifts a few times.
*Curl; A more realistic side to it?

*Headbang; Dominate Pose, tail curling up. Staring down at their foe (or in rp a disobedient wolf). A scroll on their face? The occasional reveal of fangs/teeth.  *Canine* (For felines I am stumped with it ;v; )
*Headswing; Barking animation perhaps? Or some sort of other animation.
*Buttswing; -Probably stick as Moonwalk? Or something-
*Stretch; -slightly more realistic touch to it.
*Howl; -slightly more realistic touch to it.
*Roar; -slightly more realistic touch to it.
(sorry for the lack of Feline animations, i am not creative with them.)

Apologies these are over-said or something. Jus thought I'll post it here. -u-

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Offline Kynvuu

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Re: Several Ideas for Future Game Updates
« Reply #1 on: November 26, 2016, 08:33:07 pm »
These all sound like wonderful ideas to add into the game! I believe there was indeed some talk about incorporating a snowy map in for a possible future update. Only thing is that the new maps all connect and have a theme, so finding a place to logically fit some of your map ideas might be difficult, but I'm sure not impossible~! Nonetheless, lovely ideas c:
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Offline Hooli

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Re: Several Ideas for Future Game Updates
« Reply #2 on: November 26, 2016, 08:45:16 pm »
These are all great ideas, I really like the creativity of each of them! I can't say if all of them would be able to be implemented, but if they were ever to be, I think they'd be great additions to the game!


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Offline Morgra

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Re: Several Ideas for Future Game Updates
« Reply #3 on: November 26, 2016, 09:07:38 pm »
I love these ideas, and as Kynvuu said, there is possibly going to be a snowy map. I heard that it's possibly going to be a snowy version of Cherika. Don't quote me on this, that's just what I've heard ^^
This is the first time in a while I've seen for object suggestions, and I'm glad you included those.

Not sure what route future updates will bring, but in the meantime thanks for providing suggestions
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Re: Several Ideas for Future Game Updates
« Reply #4 on: November 26, 2016, 09:39:32 pm »
These are all wonderful suggestions! It would be wonderful if some of these things could get into future updates.