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Messages - Felfonz

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Game Discussion / Re: Did you finaly get used to the 'new update'?
« on: November 17, 2016, 02:16:52 am »
I think FeralHeart is in a pretty good place. When I logged in after the update, I wasn't expecting the game to be so... different. New, even. I hadn't played for awhile before that, so I wasn't too shook up, but it was interesting. My only wish for this game would be the creation of some sort of in-game tutorial. You're completely left to figure out how the game works. That can be daunting for some people, seeing as the controls can come off as complex and the world is so big.

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These look awesome, wow. I've never downloaded a map before and I can't find any tutorials that aren't confusing to me... could you maybe help me out? Send me a link you find helpful? Sorry to bug ^^;

not a noob
Of course, buddy! :) Listen closely, It can be VERY tricky at first, but once you are used to it, It will be a piece of cake :) Seriously, It can look hard, but it is NOT ;)

So, let's say you downloaded a map. It should be zipped, so It's end should be .zip or If It's rar, then .rar
Firstly, you have to unzip the map. Then open it. There will be many files, this may confuse you. But nu worries :)
See, every file has a special place to be put in. Your job is to look, what kind of files they are. For example, the most common one, .fho
(Very helpful may be this little tip: In every folder, is a .txt file open it up and see what it says. Eg. the one in exports folder. It contains list of files, that belong there :D Great, right? )
BUT NEVERMIND THAT! Let's say you take all the .fho files and paste them in exports folder. This folder is to be found in main FH folder. Put all fho. files there.
Then you might have a .fhs file. Put that also in exports. Same with .fhm files :)
SOMETIMES, you may get a map that also contains some pictures. Those are called textures and every single one of them should be also put in some folder. They are there for a reason. Eg. a terrain's texture, which is texture of the ground. Those are ALWAYS supposed to be in Feralheart/media/terrains/textures :)
But it doesn't have to be a terrain texture every time. It may be a texture for some bushes, rocks or so. Those, are always to be put in media, then some folder, depends on what It's supposed to be used for. But don't be afraid, most users also pack a README file with their maps, so unexperienced members have an easy time installing it.

That should be all. If you have any more questions, feel free to ask me or post a topic in help section of the forum :) For there is always at least one kind person to help out, we have one amazing community :) Good luck, buddy!

Wow, thank you! That was very helpful.

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Game Help / Re: Why are there so many white characters with black manes?
« on: November 16, 2016, 12:43:48 am »
I think your issue is due to you missing the Legendary Markings pack.

Here is the link to download. There should be instructions in the zip file:
http://www.mediafire.com/file/ixwm166w5vp7ed8/Legendary+Markings+v4.1.zip

Thank you! Definitely solved the problem. <3

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Game Help / Re: Why are there so many white characters with black manes?
« on: November 15, 2016, 11:59:54 pm »
Do you have the updated Legendary markings pack?

No, I don't. Could you link me to where I could read more about this, and possibly download it?

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Game Help / Why are there so many white characters with black manes?
« on: November 15, 2016, 11:54:08 pm »
So I see a lot of white and black characters. Not the kind where people use that as their character design- the kind where they all look the same and it's some sort of game glitch.

But it's not, right? I think it's got something to do with mods? If I don't have the same mods as somebody, does their character appear as white with a black mane?

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Forum Games / Re: Count to 10,000
« on: November 15, 2016, 11:49:28 pm »
4723

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Forum Games / Re: Count to 50 before an admin/mod posts!
« on: November 15, 2016, 11:48:35 pm »
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Forum Games / Re: Count to 50 before an admin/mod posts!
« on: November 15, 2016, 11:21:40 pm »
7

0

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Forum Games / Re: Count to 50 before an admin/mod posts!
« on: November 15, 2016, 09:48:15 pm »
This feels mandatory now. Much fun.~

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Forum Games / Re: Count to 50 before an admin/mod posts!
« on: November 15, 2016, 07:38:58 pm »
What now, a restart?

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