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Another Heightmap Crash Post
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Topic: Another Heightmap Crash Post (Read 850 times)
yanderecat
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Firey gurly
Another Heightmap Crash Post
«
on:
November 06, 2018, 07:15:51 pm »
I am getting very frustrated with this. I have done the following:
removed alpha channel
flattened image
made image 513x513
made image 512x512
grayscale
16-bit and 8-bit
reinstalled FeralHeart (both from the site and from my personal backup)
checked the particle folder
changed rendering option
png to jpg to png
made the map width smaller (to 513)
use GIMP
My computer is fully capable of rendering complex maps. I can play on custom maps that contain multiple maps with no problei on of the game doesn't matter; it just crashes whenever I import it.
What in the world is the issue, considering I've done everything I've found on guides and things I thought would work? I can provide images if needed.
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Notorious.
Cinnamon Roll
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Noto for short
Re: Another Heightmap Crash Post
«
Reply #1 on:
November 06, 2018, 07:36:28 pm »
Hm, weird
Have you tried saving your heightmap as (MapName)Terrain.png? Make sure you also have your image saved in FeralHeart > media > terrains.
If you're still continuing to crash after doing this try copying the original image into a new GIMP file.
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yanderecat
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Firey gurly
Re: Another Heightmap Crash Post
«
Reply #2 on:
November 06, 2018, 07:44:52 pm »
Forgot to mention those, but yes, I've done that too.
Edit: made a simple test map, that crashed it too.
«
Last Edit: November 06, 2018, 07:48:08 pm by yanderecat
»
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Notorious.
Cinnamon Roll
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Noto for short
Re: Another Heightmap Crash Post
«
Reply #3 on:
November 06, 2018, 07:52:10 pm »
Have you checked for any possible duplicated files as well?
Edit: If you have any other programs to create heightmaps with perhaps you should try testing out your heightmap on an alternative one?
«
Last Edit: November 06, 2018, 07:54:54 pm by Notorious.
»
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Bawfle
Courage is not the absence of fear but rather the judgement that something is more important than fear.
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The Zambisi Pride
Re: Another Heightmap Crash Post
«
Reply #4 on:
November 06, 2018, 07:53:33 pm »
I think it's time to start the process from scratch. Not the height map in general, but your check list.
Close gimp, close everything down so you can start again with a clearer mind and view.
Try this checklist:
Open GIMP and make a new canvas
Make sure sure your canvas is 513x513 pixels (other than 1025x1025, 513x513 only works- 512x512 is for presets)
Greyscale
White Background
8-bit (you can try 16-bit later if this works)
Open up your height map then copy and paste it into the new canvas you made
Merge all layers
Alpha Channel off
Save as a
PNG
file to
Local Disk (C:) \\ Feral Heart \\ Media \\ Terrains
Make sure you don't save it with opacity (if I remember GIMP correctly)
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yanderecat
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Firey gurly
Re: Another Heightmap Crash Post
«
Reply #5 on:
November 06, 2018, 08:08:28 pm »
Oh my god I feel so dumb. My brain couldn't see that the picture was 153 and not 513. I made the image with the right specifications and it worked. I feel so stupid for not seeing it!
I'll never let myself live this down hahaha.
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Bawfle
Courage is not the absence of fear but rather the judgement that something is more important than fear.
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The Zambisi Pride
Re: Another Heightmap Crash Post
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Reply #6 on:
November 06, 2018, 08:11:32 pm »
Bless xD
Glad the hardship is over
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G4RG0YLE
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Re: Another Heightmap Crash Post
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Reply #7 on:
November 06, 2018, 08:15:00 pm »
Locking this as the issue has been resolved.
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