Alright so I looked around a bit on my material files [now that I'm back home from work] and discard my previous codes because I took out the "Texture" part. You need that. Now we should be on the right track!
I'm hoping your material file looks like this now;
material preset_12_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_12body.png
}
}
}
}
material preset_12_bodyMatR
{
technique
{
pass
{
texture_unit
{
texture preset_12body.png
}
}
}
}
material preset_12_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_12head.png
}
}
}
}
material preset_12_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_12head.png
}
}
}
}
material preset_12_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_12eye.png
}
}
}
}
material preset_12_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_12eye.png
}
}
}
}
material preset_12_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_12tail.png
}
}
}
}
material preset_12_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_12mane.png
}
}
}
}
material preset_12_equipMatL
{
technique
{
pass
{
texture_unit
{
texture preset_12equip.png
}
}
}
}
material preset_12_equipMatR
{
technique
{
pass
{
texture_unit
{
texture preset_12equip.png
}
}
}
}
And your files are all .png. If they aren't [and the material file isn't either] change it.
Then go to Feralheart>Tools>Preset Maker>Preset_12>Export [if it's not black and yellow still].
1Hopefully this should solve it. x-x
STEP ONE:
Open up material file and your Preset Folder [I'm using 8 for my example but yours would be 12]
STEP TWO:
Make sure they are all reading correctly and written correctly. [Mine says jpg - yours will be read as png so ignore my .jpg]
Then open up feralheart and refer back to
1