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Messages - kopat

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11
That was just plain rude. What if they were just another noob? Being nasty is never the answer to a question.

12
Screenshots / Re: Zady fun times :D
« on: October 08, 2013, 01:39:43 am »
Love the edited ones! These are really cute and cool :3

13
Character & Roleplay Tutorials / Re: How to Create a Complex Character
« on: October 08, 2013, 01:37:41 am »
Wow, this is really detailed Silvertide! Thanks for making this :)

14
Game Discussion / Re: Deer.
« on: October 08, 2013, 01:35:20 am »
There's these sudden BURSTS of deer, there's like an invisible deer on/off switch. Sometimes there's 0, sometimes there's humongous groups of them XD

15
Finished Maps / Re: warriorcats map
« on: October 06, 2013, 09:29:05 pm »
Wow, this is really good! +floof :3

16
News Archives / Re: Information about the monthly "Preset Contest".
« on: September 09, 2013, 11:23:13 pm »
Thank yew for updating, I understand. :3

17
Community Activities Hub / Re: The Great Hide n' Seek?
« on: September 07, 2013, 10:08:46 pm »
That sounds like so much fun :o
But I don't think I can be there if we are at Flourite, all I get are bad tokens... But I could gladly make a map for hide and seek! :D

18
Game Help / Re: Heightmap "render" issues... :(
« on: August 29, 2013, 04:14:57 pm »
Okay, fixed. Thanks so much :D

19
Game Help / Re: Heightmap "render" issues... :(
« on: August 28, 2013, 08:15:30 pm »
Hehe, I just saved it as OmgTerrain.png

20
Game Help / Heightmap "render" issues... FIXED
« on: August 28, 2013, 07:54:38 pm »
Every time I use the "render" tool on Gimp for a heightmap, my FH game crashes once it's loaded into the game. It's 513x513, grayscale, and .png, so whats wrong?

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