Author Topic: Heightmap "render" issues... FIXED  (Read 1276 times)

Offline kopat

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Heightmap "render" issues... FIXED
« on: August 28, 2013, 07:54:38 pm »
Every time I use the "render" tool on Gimp for a heightmap, my FH game crashes once it's loaded into the game. It's 513x513, grayscale, and .png, so whats wrong?
« Last Edit: August 29, 2013, 04:15:17 pm by Kopat? »


Offline Microfloof

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Re: Heightmap "render" issues... :(
« Reply #1 on: August 28, 2013, 08:06:50 pm »
What is the file called? It needs to be called yournameTerrain.png or something like that. c:


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Offline kopat

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Re: Heightmap "render" issues... :(
« Reply #2 on: August 28, 2013, 08:15:30 pm »
Hehe, I just saved it as OmgTerrain.png


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Re: Heightmap "render" issues... :(
« Reply #3 on: August 29, 2013, 01:41:23 am »
Also check there is no Alpha Channels nor layers.

Offline bailmint

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Re: Heightmap "render" issues... :(
« Reply #4 on: August 29, 2013, 07:33:50 am »
Yes make sure there are no layers or alpha channel, Redlinelies states that in his video here: http://www.youtube.com/watch?v=ZTO8tyhSQPU
If you do want layers, you will have to flatten them.

Offline Whinp

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Re: Heightmap "render" issues... :(
« Reply #5 on: August 29, 2013, 07:37:12 am »
If you do want layers, you will have to flatten them.

Flattening the layers WILL NOT WORK for some reason.

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Make sure that if, you made more than 1 layer and you flattened them, firstly save as .jpg and then .png. I'm sure it will work this time! Good luck :)




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Offline kopat

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Re: Heightmap "render" issues... :(
« Reply #6 on: August 29, 2013, 04:14:57 pm »
Okay, fixed. Thanks so much :D


Offline Whinp

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Re: Heightmap "render" issues... FIXED
« Reply #7 on: August 29, 2013, 04:23:04 pm »
No problem! ^^




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