Author Topic: Crashing Game-Map Related-NOT FIXED  (Read 2058 times)

Offline Bullspit

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Crashing Game-Map Related-NOT FIXED
« on: May 05, 2019, 07:20:28 pm »
Hello, again. So, I'm happy to say that I'm done with my map but have no clue what to do now. I read the tutorial about how you're supposed to export and then upload the files to mediafire or wherever, but I'm confused about what I'm supposed to include in that or not. I just don't know what I'm supposed to include for people to download or not. Plus, I had another problem while exporting where certain materials/etc cannot be found and I don't know how that'll impact the map. Thanksss.

EDIT: Now the game is crashing and won't open**
« Last Edit: May 05, 2019, 10:27:08 pm by Bullspit »


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Offline Kerriki

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Re: Oof 1000
« Reply #1 on: May 05, 2019, 07:41:19 pm »
When exporting the map, write down all the .fhm .fhs etc files that pops up. Those are the ones you'll need, however if you have ground or object textures that aren't included in vanilla FH, you'll need to go into your FH folder and include those in the download as well

As for the "cannot be found" messages...? Hmm. I'd have your tester/s go through your map and ensure they can see everything you can. If they do there's nothing to worry about. If they don't I'd ensure all the objects etc you used in your map are still in your objects folder etc
Farewell everyone<3

Offline Valar.Morghulis

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Re: Oof 1000
« Reply #2 on: May 05, 2019, 07:45:04 pm »
^
What Kiki said!
Also, what I do is when the map is exporting, I take screenshots of all things that are being exported (that way I can just take a quick look in my Screenshots folder and see what I’ll have to include in the download) and add them to the file that will be up for download later on :)

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Offline Bullspit

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Re: Oof 1000
« Reply #3 on: May 05, 2019, 08:13:43 pm »
When I try to export it again so that I can do that, it crashes. My game crashes every time I try and open it, which was an issue earlier, but I just rechecked the particles folder and deleted all of the _0 and _1 things, so I have no clue why it's crashing now


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Offline Bullspit

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Re: Oof 1000
« Reply #4 on: May 05, 2019, 08:16:22 pm »
My entire FH folder is weird looking now too, idk what happened ;-;


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Offline Valar.Morghulis

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Re: Oof 1000
« Reply #5 on: May 05, 2019, 08:17:41 pm »
Uhh
Could you take a screenshot of your FH folder and post it here?  You can use imgur.com

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Offline Bullspit

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Re: Oof 1000
« Reply #6 on: May 05, 2019, 08:42:16 pm »
Yes, one moment


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Offline Bullspit

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Re: Oof 1000
« Reply #7 on: May 05, 2019, 08:46:39 pm »



Before, all the folders were at the top and I just don't remember some of those things being there


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Re: Oof 1000
« Reply #8 on: May 05, 2019, 08:47:13 pm »
I have no clue why the game keeps crashing again ;-;


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Offline Valar.Morghulis

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Re: Oof 1000
« Reply #9 on: May 05, 2019, 09:15:50 pm »
Well, as for the folder issue, you can just click on 'Name' at the top and that should fix it.



Ah, might wanna try this out for your map issue that Kynvuu and others have suggested:

Quote
I'll toss a few things out there that might help with the issue, though it is strange that the game crashes when you try to reload it and not while in the map maker.

-Make sure there are no duplicate particles ending in _0 or _1
-Make sure your heightmap is the following:
-513x513
-Grayscale
-One Layer, Alpha Channel Off
-Flattened Image

-Try Changing your in game rendering subsystem
-Make sure there are no duplicate files in your exports folder
-Try exporting your objects out to a different group in the case that you may be using the default groups such as "MyTrees", "MyRocks", etc.

Hmm.

Does this map use a lot of particles?
It's possible there's a limit to how many will render, therefore how many will actually export as well...

Or if the map has really long titles, it's possible there's a character limit it's exceeded.

Edit: Or, any special characters within the map titles, which filenames cannot use. (*, /, \, etc)


Just adding my two cents in case what Phloxenfree~ mentioned doesn't work as well.

Depending on the size of the map, it can actually effect it and it can make your computer crash / freeze. So maybe resizing the map a bit might help.
Another thing you can keep in mind is that there is simply too many items it's trying to export and that might also be the case.
And lastly, if you're using any particles in the map, try removing them all and seeing if that worked.

If all else fails, maybe a file or two is corrupted / could try a trial and error in finding out which works and which doesn't. Hope something helps ~!


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