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Messages - Millyuro

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1
Game Help / Rogue Preset Texture
« on: March 11, 2015, 03:35:31 am »
So I just started making animated presets, and all was going well until the textures stopped working. I managed to fix that after resetting the material file a few times over, but now something very strange is happening.

There is a rogue texture.

What I mean by that is that in the animations on the preset, a completely random out-of-the-blue texture pops up and takes up about 4 frame rates of the animation. But the thing is, I have never seen this texture before, I have never downloaded anything like it, and never did I list it in the animation list. Heck, the texture isn't even in the preset folder!

I have no idea why it has somehow magically turned up or how, and some help would be hugely appreciated.

Here are some pictures of the texture:



As you can see it fades into the preset then disappears.

As for my material file (It is super long):
material preset_11_bodyMatL
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         texture_unit
         {
            anim_texture 1.png 1.png 1.png 1.png 1.png 2.png 2.png 2.png 2.png 2.png 3.png 3.png 3.png 3.png 3.png 4.png 4.png 4.png 4.png 4.png 5.png 5.png 5.png 5.png 5.png 6.png 6.png 6.png 6.png 6.png 7.png 7.png 7.png 7.png 7.png 8.png 8.png 8.png 8.png 8.png 9.png 9.png 9.png 9.png 9.png 10.png 10.png 10.png 10.png 10.png 11.png 11.png 11.png 11.png 11.png 12.png 12.png 12.png 12.png 12.png 1
         }
      }
   }
}
material preset_11_bodyMatR
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         texture_unit
         {
            anim_texture 1.png 1.png 1.png 1.png 1.png 2.png 2.png 2.png 2.png 2.png 3.png 3.png 3.png 3.png 3.png 4.png 4.png 4.png 4.png 4.png 5.png 5.png 5.png 5.png 5.png 6.png 6.png 6.png 6.png 6.png 7.png 7.png 7.png 7.png 7.png 8.png 8.png 8.png 8.png 8.png 9.png 9.png 9.png 9.png 9.png 10.png 10.png 10.png 10.png 10.png 11.png 11.png 11.png 11.png 11.png 12.png 12.png 12.png 12.png 12.png 1
         }
      }
   }
}
material preset_11_headMatL
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_headMatR
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_eyeMatL
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_eyeMatR
{
   technique
   {
      pass
      {

alpha_rejection greater_equal 128
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_tailMat
{
   technique
   {
      pass
      {
alpha_rejection greater_equal 128
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_11mane.png
         }
      }
   }
}
material preset_11_equipMatL
{
   technique
   {
      pass
      {
alpha_rejection greater_equal 128
         texture_unit
         {
            texture see.png
         }
      }
   }
}
material preset_11_equipMatR
{
   technique
   {
      pass
      {
alpha_rejection greater_equal 128
         texture_unit
         {
            texture see.png
         }
      }
   }
}

I am using the material file from a youtube tutorial I watched on how to make animated presets, which you can find here:
https://www.youtube.com/watch?v=zWWc-aIHCzY

Thanks in advance for the help!  ;D

3
Game Suggestions & Ideas / Re: New Character Actions
« on: October 24, 2013, 06:05:20 am »
I wish Kovu was still alive.  :'(

4
News Archives / Re: September News Update
« on: October 24, 2013, 06:00:50 am »
Oh, what a beautiful update. -Claps- Bravo, Red, bravo.

5
Game Discussion / Re: Arokai vs FeralHeart?
« on: October 24, 2013, 05:57:45 am »
I guarantee you that the arrival of Aro'kai will barely place a dent in FH's population. As some have mentioned before, the people who have been with Feralheart since the very beginning will not just suddenly abandon it since a more modern game has come out. (Well, at least I won't.) So no need for grief or anxiety.  ;)

6
Other Mods/Creations / Re: FeralHeart+ : Preview
« on: October 21, 2013, 11:32:44 pm »
Oh...My...Gawd... I think I'll faint now. -Dies from excitement- Cannot wait!!! It looks absolutely beautiful! I never got to have the first FH +, for I hadn't known of it until it was too late :-\. But this... this is worth years of waiting. ~I shall stalk this link forever...and ever... and ever... and ever...~ Bahaha! 8)(This is how I sound when I'm excited ;D)

7
Request/Find Meshes / Looking for all of the Wombat packs xI
« on: October 20, 2013, 04:59:45 pm »
Well... maybe not all of them, but the majority. :D Here are the packs that I have heard of, and am looking for:
-Wombat animal pack (The full version, not a pack with just a few of the meshes in it)
-Wombat oak pack
-Wombat rock pack
I am making a requested savanna map, so if you have any suggestions for that, it would also be much appreciated!

8
Game Help / Re: Wombat meshes
« on: October 20, 2013, 04:50:30 pm »
Hmm... I have heard of the wombat rock pack, but have yet to find it. I need rocks :3.

9
Game Help / Re: Wombat Animal Pack Animals are all white? TwT
« on: October 20, 2013, 04:43:54 pm »
What you need to do is stick everything into the my_objects folder except for the object folder. Make sure to not be in FH while doing this! Then, copy all of the .png files and stick them in Feral Heart>Media>Textures. After that, copy all of the material folders and paste them in Feral Heart>Media>Materials. Then, go back into Feral Heart, open the object maker, and they should work. ;D Hope this helped.

10
Request/Find Meshes / Re: Looking for Mesh Pack!
« on: October 19, 2013, 05:09:58 pm »
Hamilton has some decent den meshes here: www.onelittlecorner.proboards.com

Here's a flowery den by Tigg: http://feralheart-it-meshes.deviantart.com/art/Den01-259810079

A beautiful Den/cave mesh by Chunkeymonkey94: http://chunkymonkey94.deviantart.com/art/DenCave-mesh-for-FeralHeart-275832082

I hope these helped!  ;D



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