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Messages - Bangart

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Game Help / Re: "Map Server Cannot Be reached. Try again?"
« on: June 15, 2011, 08:24:00 pm »
Yep, same error both times. Had to remake my character, he was stuck in the loading screen of pathways no matter what i did.

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Game Help / "Map Server Cannot Be reached. Try again?"
« on: June 15, 2011, 10:26:29 am »
I downloaded the new maps, and I was sure my computer can handle them. It runs FH pretty much flawlessly and I have other maps that I could play on without problems. I also know I installed everything right, so here's my problem.

I log on my character and head to the cape of distant worlds. It loads just fine and I locate the "Pathways" portal. I jump in. I don't get a black screen and my game doesn't crash, it just loads. and loads. and loads. After about 5 minutes of loading it tells me the Map server cannot be reached and asks me if I want to try again. If I say yes it will just continue loading and loading forever. x_x nothing happens after that other than a forever lasting load screen. If I log out and back on to my character, the same thing happens.

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Game Discussion / Re: Question about the servers
« on: January 11, 2011, 08:44:28 pm »
Yes, that would be great! No server crashes and everyone would get their turn. And you couldn't cheat with it. Hopefully this thread will be read by a mod or admin so they can think about if a server queue would be good and help tremendously to prevent future crashes, because I really would rather not bother them to tell them about it right now. XP They've already got a lot to deal with.

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Game Discussion / Re: Question about the servers
« on: January 11, 2011, 05:32:11 am »
Idle after thirty minutes? Sounds pretty reasonable to me to keep anyone from staying logged in if they're not playing. That's a pretty good idea. Maybe it would help the servers to, for now, only let a certain number of people on at a time and after a little while of doing that the numbers would probably even out so not everyone is trying to get on ALL at ONCE.

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Game Discussion / Re: Question about the servers
« on: January 11, 2011, 03:28:35 am »
The server queue was something I also thought about, and although would make a lot of people angry, it would probably be the best thing to keep Kov from having to pay so much and even get more servers up for more people to play. But even then I start to see problems with that. With the server full so often, some people would probably NEVER get to play, and some people might stay logged into the game and never log off, just so they'll never have to wait in queue. Not to mention the heartbreak and frustration that would come from getting booted off the game in the middle of a large and fun RP, thanks to your internet connection, and then come back to a massive waiting line. Oh the horror.

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Game Discussion / Question about the servers
« on: January 11, 2011, 12:14:47 am »
I know what you're thinking. I'm about to say OMG I CANT CONNECT PLZ HALP!!1!11!

No, I'm aware the servers are down and I understand they're being worked on. But there's
this nagging thought in the back of my mind. With all of the players registered and raring to
play this game, literally thousands so I've heard, how exactly are future server crashes
to be prevented? Surely if this happened only a day after the game came out, the amount of people
playing is going to be an issue. So how will Kov and the team keep this from happening over and
over again?

This question is mostly out of curiosity... I'm not getting impatient and just trying to dig out info about
when the servers will be fixed. ><

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