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Messages - Arcane

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1
Site/Forum Help / Re: Quoting
« on: August 20, 2012, 09:49:01 am »
When you post a quote does it show any formatting that the original text had? Like if some of it was bold, would it be bold in the quote or does it revert to regular font and such?
Thank's in advance.

2
Game Discussion / Re: Weirdest Characters
« on: August 20, 2012, 02:36:03 am »
I've seen a few poop characters, and one who was called "the talking bush" and just sat in a bush and talked... When I got there it had fallen in love with a cat and was trying to hug it with it's branches.
I fear for the fate of humanity XD

3
Other Mods/Creations / Re: Windy Rain Weather
« on: August 17, 2012, 11:32:39 pm »
Oh also I didn't make a particle of wind actually moving across, like bits of dust floating by. If that is more what you were after then I will try to make that as well :)

4
Other Mods/Creations / Windy Rain Weather
« on: August 17, 2012, 11:03:10 pm »
Hello everyone, this is a weather for rain that goes slightly sideways as well as down as if there were wind as well. If you would like another strength of wind ie. the rain to go sideways more/less

particle_system Weather/WindyRain
{
    material WeatherMat/Rain
    particle_width  3
    particle_height 9
    cull_each       true
    quota           10000
    billboard_type  oriented_common
    common_direction 0 -1 0.4
    
    emitter Box
    {
        angle           0
        emission_rate   1200
        time_to_live    3
        direction       0 -1 0.3
        velocity       400
        colour_range_start  0.3 0.75 0.3
        colour_range_end    0.7 0.75 0.7
        width           1
        height          1
        depth           0
    }

    affector LinearForce
    {
        force_vector      20 -400 400
        force_application add
    }
}





Add all of that to your weather.particle file in your sky folder just paste it at the bottom.

Then download this.
http://www.mediafire.com/?yy2h54yg4vd7bwt
put that in your sky folder as well.

Please tell me if it doesn't work okay? :3

Also if their are any requests or recommendations then please tell me :)

5
Other Mods/Creations / Re: New rain weather.
« on: August 17, 2012, 09:27:43 pm »

particle_system Weather/WindyRain
{
    material WeatherMat/Rain
    particle_width  3
    particle_height 9
    cull_each       true
    quota           10000
    billboard_type  oriented_common
    common_direction 0 -1 0.4
   
    emitter Box
    {
        angle           0
        emission_rate   1200
        time_to_live    3
        direction       0 -1 0.3
        velocity       400
        colour_range_start  0.3 0.75 0.3
        colour_range_end    0.7 0.75 0.7
        width           1
        height          1
        depth           0
    }

    affector LinearForce
    {
        force_vector      20 -400 400
        force_application add
    }
}




Add all of that to your weather.particle file in your sky folder just paste it at the bottom.
Then download this.
http://www.mediafire.com/?yy2h54yg4vd7bwt
put that in your sky folder as well.
Please tell me if it doesn't work okay? :3

6
Other Mods/Creations / Re: New rain weather.
« on: August 17, 2012, 08:24:34 pm »
What sort of thing do you mean by wind? Like rain that would go slightly sideways rather than straight down? Or a seperate particle that would sort of fly across the screen?

7
Other Mods/Creations / New rain weather.
« on: August 17, 2012, 11:14:59 am »
Hey everyone I just wanted to post a new weather I have made, I have found that when I compare the "light rain" and the "rain" weathers that there is not much difference between them, other than changing the sky colour more on the rain weather.

So I decided to make my own rain, it is called heavy rain and the amount of rain particles makes it look somewhat like a storm.

http://www.mediafire.com/download.php?5dc6efb5g8ef7gt

Make sure to place the file in your "sky" folder.  If there are any problems, let me know.

I hope this is useful and if anyone has any requests then feel free to ask.

8
Game Help / Re: Specular coding help.
« on: July 31, 2012, 04:19:43 pm »
Ahhh, I see ^^ No, no. I know the code I just didn't know what it did. Well thank you! :)

9
Game Help / Specular coding help.
« on: July 31, 2012, 03:43:14 pm »
Hey guys, I've recently started coding different thing such as materials and preset, I have figured out what emmisive and ambience is for but I still don't know what Specular does. Anyone know? :) Thanks in advance

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