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Topics - Drunk

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11
Presets & Markings / Milk
« on: August 28, 2016, 07:19:13 pm »

12
Your character MUST be over the default size in order to join as we do not accept pups.


THE CREED

Welcome to the introduction of the Creed. Perhaps you find the subtle lull of darkness to be a compelling warmth. Perhaps you hold companionship to high regard. Perhaps you have longed to find common ground among peers and sought worth in your strife. Can you carry the weight of your ambitions? I bring you The Creed, to open up to those who like to put their characters through challenges. The Creed will be built on a hierarchy of your character's strengths and weaknesses. For those who are not so competitive there is also a home here for you. The Creed follows few simple tenets that speak to the basics of the wolf. Lead by Grimm, he seeks company to come into his homely presence and encourage the Creed.


THE TENETS

I
Purity
All wolves are welcome into the family of the Creed, however only those of pure blood. Those with dog-like attributes are looked down upon. If dog-wolves seek redemption within the Creed he may part-take in the Redemption Ceremony, which means the dog-wolf would be maimed so that his dog-like ears or his tail would be removed so he no longer looks like a dog.


II
Dominion
All wolves and their packs are welcome to the protection of the Creed, however the Creed is not obliged to protect those with impure wolfness.


III
Unity
All members of the Creed are instantly under the protection of the Creed and their enemies become enemies to the Creed.


IV
Duty
The Creed is law the law is Creed, obey your superiors and honor your hierarchy.


V
Eminence
You represent the Creed, you are responsible for upholding friendships and peace within the Creed and outside.



BASIC RULES

I
No Wolfspeak please. Wolfspeak is the misuse of words to try and replace other words with entirely different definitions. It adds for choppy sentence structure and can cause a lot of confusion in role-play.

II
Keeping OOC and IC separate is something we strive for in order to make the most out of our role-play. The Creed is a violent role-play that looks forward towards conflict and character development in a challenging environment. Please do not take it personally and try to be as involved with the RP as possible even if your character isn't in a good position.

III
Kicking from the group. It really takes a lot for me to feel the need to actually remove someone from the group. If you have a disagreement with someone outside of character try working towards amending it, if I can see from you that you are not happy in the group, you're negative towards the group in general or that you are very reluctant to role-play those factors will result in you being kicked. By all means however make as much conflict as you like in role-play.

IV
Within out of character chat inside the group nothing is off-limits regarding topic generally so if you are easily offended or find yourself constantly offended perhaps our group may not be for you.

V
Activity and encouraging role-play will result in you ranking up faster as your character develops and you become easier to rank up in the hierarchy.


THE HIERARCHY

THE TITANS
The heads of the Creed, the Creed has multiple heads and each
one having earned their position through elected vote. These wolves are the top of what the Creed
has to offer in terms of brute strength. Their combat is often unmatched and their scars prove it.




THE BLOOD CARDINALS
The clerics, the lower circle council of the Creed,
to ensure her wolves run smoothly. These are the ones who also decide the punishments for misconduct,
and may dish out the punishments or have a member of their choosing do it for them.




THE SIBYL
This role can only be fulfilled by a female. The Sibyl is one who
is very in touch with the other dimension, when a wolf is passing her duty is to
make sure they are taken to Etherfel, the place the Cardinals believe you go
after death.




THE JUGGERNAUTS
The Blood Cardinal's personal guards. These are dedicated fighters,
meant to be the most brutal force. To become a Juggernaut is to overcome all
competition, however at a price. The tongue is removed, it is believed the
tongue hinders the true force of a wolf's bite. The horrific practice is
so brutal however some do not wish to endure the pain, even if they
do survive without choking on their own blood.




THE INSIDIOUS REGIMENT
{ Warlord }
The most experienced members of the Creed who have earned their place over the
other wolves. These are the teachers in the art of combat. They may be more battle-hungry
than the Wardens. They are able to lead raids against neighbouring packs.




THE BLOOD CROWS
{ Blood Crow }
The more peaceful of the most experienced wolves that duties consist of seeking
out neighbouring groups. These wolves are the guardians and territory scouts. They may
have a better temper than those in the Insidious Regiment.




THE BLOOD IMPERETORS
{ Blood Imperetor }
These wolves seldom partake in any of the violence, however some decide
that a little physical labour helps to enforce and uphold the laws and peace within the
Creed and its outside relations.







THE BRUTES
{ Brute }
The blood-spillers of the Creed, the ones who get their paws dirty and often
thrive and live for war and carnage. Wolves dedicated to the Insidious Regiment.




THE CROWS
{ Crow }
The watch-dogs so to speak, the feathers of the Blood Crows. They scout out neighbouring
packs however they are not allowed to approach nor engage unless told to.




THE BLEEDERS
{ Bleeder }
The enforcers of the Creed, the ones who uphold law and order within the Creed.
These wolves are at the whim of the Magisterium's command. They cannot carry
out punishments however unless commanded by a Cardinal or a Magistrate. The
Blood Crows nor Warlords have control over them.






THE PARIAHS
{ Pariah }
The newest members to the Creed, they are the ones that must prove themselves to the
five Tenets of the Creed. They must also seek a path of duty to follow. To become a Pariah
means you cast out your past for the future of the pack.








THE BONE CHEWERS
{ The Spineless }
The truly meek ones. Either it is a half-blood seeking Redemption or it is
a wolf who has been cast down and is forced to live like a dog but remain with
the Creed until his lesson is learned. They must grovel at the paws of others
and bring food to appease them and seek forgiveness.




JOINING THE CREED




In order to earn a place in the Creed your character is required to perform a spar to test his or hers' fighting spirit. If your character is non-violent, their purity and dedication would be tested by other means by the wolves of the Magisterium. They may perhaps hold your head underwater, which is the preferred test however the test is ultimately up to the Magistrate.

Once you are an accepted Pariah you will have time to decide your line of duty. You may gravitate towards the wolves who are already in the line of duty you wish to be with and start training with them right away to be affiliated with how it works. Sparring is an important practice here in the Creed and it is important to be at the top of your game, or to the best of your character's abilities however you would like that to be.

We hope to see you within our ranks, and we would be happy to help you make yourself at home here.






SPARRING RULES
Two moves generally per response | Three dodges total per spar



The Creed images and ranks and system (C) Grimm/Hunger

13
Game Discussion / Copying
« on: July 06, 2016, 06:27:52 am »
I have heard it time and time again, "you should be flattered that you are being copied," and oddly enough I have only heard that said by those who copy things. Most people who have had their hard work copied before I doubt would ever feel that the saying would apply to their experiences. I have had my group system copied once before, and it was done as an insult towards myself. It was a blatant rip-off, and with the new update after I had long disbanded my group I was surprised to see such a familiar system taking place before me in this group.

At first all seemed fine, I suppose they could use my ranks but so long as they apply where credit is due, only because the system was entirely unique and made by me, not to mention some of the words I used for ranks were just words I made up. To which one of their members figured was Latin...ahem. It wasn't until one of their members started being rude to me that I said "alright no I do not want someone of the likes of you using my system and my ranks so I'd prefer that you change it all and come up with your own unique idea from scratch." Well their leader who unknowingly had copied me didn't like this and saying I didn't have any copyright to any of it etc...It's very frustrating for everyone who has been in this situation before who have been copied from. The one who copied it all and said the leader could use it had left FH, but it is disrespectful to me that they continue to use my idea.

Their site: http://deditionem.yolasite.com/
My site: http://thecradle.wikifoundry.com/



If anyone else has had similar experiences feel free to share them here and we can all mope around and be frustrated together.

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