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THE CREED Welcome to the introduction of the Creed. Perhaps you find the subtle lull of darkness to be a compelling warmth. Perhaps you hold companionship to high regard. Perhaps you have longed to find common ground among peers and sought worth in your strife. Can you carry the weight of your ambitions? I bring you The Creed, to open up to those who like to put their characters through challenges. The Creed will be built on a hierarchy of your character's strengths and weaknesses. For those who are not so competitive there is also a home here for you. The Creed follows few simple tenets that speak to the basics of the wolf. Lead by Grimm, he seeks company to come into his homely presence and encourage the Creed. THE TENETS I Purity All wolves are welcome into the family of the Creed, however only those of pure blood. Those with dog-like attributes are looked down upon. If dog-wolves seek redemption within the Creed he may part-take in the Redemption Ceremony, which means the dog-wolf would be maimed so that his dog-like ears or his tail would be removed so he no longer looks like a dog. II Dominion All wolves and their packs are welcome to the protection of the Creed, however the Creed is not obliged to protect those with impure wolfness. III Unity All members of the Creed are instantly under the protection of the Creed and their enemies become enemies to the Creed. IV Duty The Creed is law the law is Creed, obey your superiors and honor your hierarchy. V Eminence You represent the Creed, you are responsible for upholding friendships and peace within the Creed and outside. |
I No Wolfspeak please. Wolfspeak is the misuse of words to try and replace other words with entirely different definitions. It adds for choppy sentence structure and can cause a lot of confusion in role-play. II Keeping OOC and IC separate is something we strive for in order to make the most out of our role-play. The Creed is a violent role-play that looks forward towards conflict and character development in a challenging environment. Please do not take it personally and try to be as involved with the RP as possible even if your character isn't in a good position. III Kicking from the group. It really takes a lot for me to feel the need to actually remove someone from the group. If you have a disagreement with someone outside of character try working towards amending it, if I can see from you that you are not happy in the group, you're negative towards the group in general or that you are very reluctant to role-play those factors will result in you being kicked. By all means however make as much conflict as you like in role-play. IV Within out of character chat inside the group nothing is off-limits regarding topic generally so if you are easily offended or find yourself constantly offended perhaps our group may not be for you. V Activity and encouraging role-play will result in you ranking up faster as your character develops and you become easier to rank up in the hierarchy. |
In order to earn a place in the Creed your character is required to perform a spar to test his or hers' fighting spirit. If your character is non-violent, their purity and dedication would be tested by other means by the wolves of the Magisterium. They may perhaps hold your head underwater, which is the preferred test however the test is ultimately up to the Magistrate. Once you are an accepted Pariah you will have time to decide your line of duty. You may gravitate towards the wolves who are already in the line of duty you wish to be with and start training with them right away to be affiliated with how it works. Sparring is an important practice here in the Creed and it is important to be at the top of your game, or to the best of your character's abilities however you would like that to be. We hope to see you within our ranks, and we would be happy to help you make yourself at home here. |