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Topics - magpies

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In-Game Roleplay & Group Advertisement / Wings of the Eternal Brotherhood
« on: November 28, 2012, 03:46:04 am »
Padding into a dimly lit forest, your mind starts to wander. The wind ruffles the feathers on the wings that sprout from between your shoulder-blades and you wonder...You wonder who could live in such an ominous place. Well that's the thing. No one lives here. The rain soaks your fur, and you want to spread your wings and fly away, but you can't, because that ruins your wings. Suddenly a shadow whisks past. What is it? you might say? Shaking your head, you warily continue on your journey. Flattening your ears, you begin to run as another shadow fidgets tree-lengths ahead. Run, faster! a voice in your mind screams. You race after the shadow, but it seems to have disappeared. You growl to yourself and open your wings. Trying to fly up, you grow higher off of the ground, but with a thump, gravity has claimed you once more. The shadow appears just up ahead, and you run faster, bracing yourself for impact. But strangely, you hit a stone wall. Looking for that shadow, you see it...But clearly now. Although the rain is obscuring, this shadow is no mere winged one like you. It is almost glowing... What is happening? You can't answer that.

But I can.



Wings of the Eternal Brotherhood
Welcome, pup. The Brotherhood is a tribe of winged wolves and wolves alike. We are led by a strong council, that consists of only the most trusted and intelligent wolves. Packs consist of four wolves or more, and are led by Guardians. There is always at least one Guardian that leads the pack. There can be up to four guardians in a pack. The next rank is Warriors, and there is always at least one, who will become a guardian when one dies. The third are the Scouts. They mostly hunt and patrol the territory. The fourth are Maidens and Pups. The fifth are Undecideds. They are ranked the lowest until they are fit for being assessed to see if they belong in the pack.

Now, the Council is made up of 5 wolves. These 5 wolves will also become moderators of certain things in the RP. Red and starred ones are taken. You try out for these positions. If one is orange and starred, the player is being assessed on how well they do their job. If an orange turns red, you got the part. Yellow is not taken.

1. Pack moderator--Moderates the pack amounts & limits the maximum number of wolves in a pack.
2. Wolf moderator--Keeps track of lone wolves and others who are not in packs.
3. Download moderator--Updates markings pack, puts up presets, and makes the map**Vio~Netta(Chirai)
4. Rank moderator--Changes and creates ranks for wolves in packs.
5. Pup moderator--Limits the amount of pups born from each Maiden & keeps track of the number of pups born each week.

Now of course, I started making the map today. It is not done yet, so you will have to wait. To join, please post below that you would like to join, then check out our website at http://wingsofbrotherhood.createaforum.com

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Request Maps / Warriors map request [But eh, not the same'o'same'o]
« on: October 20, 2012, 03:19:54 pm »
Mask description: Grass:Darkyellowsand Sand:lightbeachsand Moonstone:Any rock that looks good. Dirt:Who cares.(Cant do 4 terrains? I don't care. :B)
Map Name: MCSS
Size: I dunno, big/medium would be about 30-35k? That's what I need.
Animals?: Just prey. In the piles.
What the map is based on: Warrior cats. ;-;
Camps: Well, there should be 4 camps. I want it to be nothing like the original warrior cats territory. There IS a lake in the middle of the territories though, but it is not exactly the same thing.


Clan 1:
Territory: A foresty area. They have oaks, maples, and occasionally a pine here and there. There's a small pond a little far from camp. It has some rocks around it, as well as small reeds.
Camp in a dip in the ground. Surrounded by bushes. Log entrance.
Nursery: Den made of tree-roots, underground-ish. Hard to find the entrance.
Warriors: Bramble thicket
Leader's: A rock, pretty much. There is a hidden entrance, and inside there is a small curving pathway to the nest.(Tell me if you can't do that.
Elders: Bramble thicket with a downward slope in the entrance.
Apprentices: Same as Warriors.
Medicine den: Log entrance, bush den pretty much.

Clan 2:
Territory: a marsh-like place with mostly few trees, and the only trees they do have are willow trees. In one part of it there is a small forest. The forest connects to the forest of the first Clan. The prey in the pile should be fish, birds, and SOME small mammals. The training area is a sandy hollow unenterable (Surrounded by rocks) unless you have powerful legs to jump over. (Just um, make it jump-over-able.)
Camp right by a river.
Nursery: Den made of reeds. Thick walls.
Warriors: Log. Log log log.
Leader's: A cave that has a narrow rock entrance. Very mossy. A short tunnel leading to a little open area with a smaller den chamber.
Elders: Underground.
Apprentices: Fern entrance, regular bushy den.
Medicine den: Reed den. Medicine cat and apprentice sleep in a separate area. There is one area of the nests for sick cats, and a separated area for the sickest cats.


Clan 3: Camp surrounded by bushes on a small elevation of ground
Nursery: Thick, protected rock den that is hard to see.
Warriors: Rocks as well.
Leader's: Bushies!
Elders: More bushies!
Apprentices: Underground den.
Medicine den: Grassy den. It has four sections. The first section is the regular sick cats. The second is the medicine cat nest. The third is the medicine apprentice. The fourth is the herb section. Dur.


Clan 4 you can make up, but it MUST be in a pine/oak forest. You can also do the mooncave, though it should be a very confusing tunnel and not a pool, a crystal.

The weather is rainy sometimes. :I

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