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Messages - preshus30

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11
Game Help / Re: Custom Map Help
« on: June 14, 2012, 06:55:43 pm »
Yeah I have this problem and I've planted like 95% of my characters in custom maps and cant get to them x3.

Well The server was reset and there's still no change though. Hope we can get a word from Razmirz since he knows what he's is talking about and what's going on.

12
Well if I may ask, Why doesn't FH host their own servers? Yes, the initial cost is harsh, but even then not always because you can turn simple small laptops and tower computers into servers. Its worth it in the end. Plus no fighting with the Hosting Company. I can see, though, how it would be a financial strain on FH.

13
Game Help / Object lights
« on: June 11, 2012, 12:26:30 am »
OK so I made a cave maze the other day and wanted to light up the now darkened path ways every so often with cave themed lights. Thanks to Ingredients link I now have a 3DS Max converter that directly converts to .MESH and .MATERIAL and I made a flood light like thing and put it into the object maker.

There I learned I could add a light emitter to the object to have it light up the area around it. (You can have three light emitters per object.) I only used one for the flood light. I put five lights in the map so far, but only three of them work. I got thinking, only three lights per object is it really only three lights per map to? Does anyone know if this is the case or if it can be changed, anything special I can do? The Maze is fairly large so a lot of light are in order.

Thanks for any help or advice you all can give!

14
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 09:05:12 am »
SO now to be sure it's safe to re-ask my original question correct? (in a new thread of course)

15
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 09:01:20 am »
Sorry if I didn't read the replies properly but to clarify things.

As long as you do not modify the original map files in any way you should be fine. If you just edit your own map files and manage to set up portals for the original maps then you should be fine, as long as you stay away from altering the original maps.


Thank you Red For Clearing this up! I wouldn't even have a clue how to alter the originals so all is well. Have a wonderful Morning/Afternoon/Evening/Night!

16
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 08:44:25 am »
No Map Claiming
You should never claim parts of public maps as your own for "you" or your pack/pride. The maps inside the game are meant for everyone and not only a certain user or user group, you need to share all the public locations with any user that you might bump into, as well as other users must respect the fact that there might be those roleplaying in the public chats and locations that exist. When it comes to downloadable private maps you are never allowed to claim any work(maps downloaded) as your own, this also goes for other creations such as items, meshes, markings etc. This could get you warned, kicked and in some cases banned from the game.

Altering Game Files
Do NOT alter any of the decrypted files or codes for the game that might affect the maps and/or gameplay. Giving your an advantage or not, the files should remain intact unless you are given a permission to change them. If you are caught doing this you will most likely face a longer ban.


Ok now I'm not doing this to pester or get myself banned I'm just doing it to try and understand a little further.

After reading the game rules those two above are the only two that state anything about maps. The only thing I see that comes relatively close is: "Giving your an advantage or not, the files should remain intact unless you are given a permission to change them."

It talks about an advantage but in alerting files None of Kovu's rules state that we cannot place Portals to FH maps in our Custom maps. Which is making me blatantly confused on what you and Skippy have been trying to pound into my head. I mean I'll take you're word for it but, still the rules state nothing.

17
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 08:28:47 am »
It doesn't have to make sense, Kov has said that people should not put his map portals into custom maps!
It's his game, his rules.

Well then, (this is me being serious not sarcastic), does there happen to be a list of rules anywhere that I can read and go through for future reference? Seeming as how there are ,rules, that I'm unaware of.

18
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 08:15:33 am »
It's against the rules. Kov doesn't want anyone to mess with his maps.
Would you like it if some totally random person came and put your maps portal into theirs?

That still makes no sense for

1. People use his maps everyday,
and
2. It's not like I'm editing His maps, they aren't editable by us normal players.

But whatever I'm not going to sit here and waist my time arguing.

19
Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 08:04:25 am »
As Ramine said it isn't allowed though you have put the default maps into YOUR map, You are still technically not allowed to do so. Remove those portals from your custom map and leave so you simply enter and exit through the cape portal. Then re install your game but make sure you back up your map file or as Ramine said you WILL lose your map completely.

And What may I ask is wrong with putting portals to FH maps in your own maps? I see where it can do no harm. And linked is what I'm talking about just to clarify.

http://pmaps.webs.com/Picture.png

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Game Help / Re: Why is this so screwed up D:<
« on: June 02, 2012, 07:46:01 am »
You shouldn't mess with the default maps. >.> Uninstall the game, you /will/ lose all your files, if you don't back them up.
Next time just put the portal into Cape, like you're supposed to do please.

No no no you've misunderstood me i didnt put the portal to my map in the default maps I put portals to the default maps into my map.

If i use the normal portals to navigate through the game its fine but if I go into my custom map and use the portals there to go to the default maps thats when I get the trouble. I dont even know how you would add your own portals to already made default maps <.<

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