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151
Other Mods/Creations / Re: (WIP) feral heart animations
« on: November 11, 2015, 07:30:19 am »
How did you edit the animation like that? I was trying to figure that out at some point but never did. Does it require opening the .skeleton file and editing it...? Or is it somewhere in the game's code files?

152
Meshes / Taking Custom Mesh/Object/Item Requests
« on: November 11, 2015, 06:52:49 am »
Sorry I didn't get back to working on these... I've been dealing with life as well as working on other projects that have all kept me busy ever since my progress on this haulted... I'm also really bad at taking requests so I think I won't be starting this up again.

If you want to see a wip screenshot of what my list says I'm working, feel free to ask.

Looking for a mesh nobody has made yet? Want personal items that you've drawn for your characters?
Request a custom mesh here and I'll do my best to make it just for you~

Tools of the trade:
The latest version of Blender
Blender2Ogre plugin
OgreCommandLineTools


List
"-" are public meshes
"x" are private meshes
Please let me know if you want your requested mesh to be public or private.


[quick to make]
- Satchel (Item) : Mesh 75% : Tex 50%
x Bottle Necklace and Feathers (Items) : Mesh 100% : Tex 0%
- Log Fence (Object) : Mesh 100% : Tex 0%
- Beard (Item) : 0%
- Plumbob (Item) : 0%
x Headphones (Item) : 0%
x Collar (Item) : 0%

[will take some time]
- Skulls (Item/Object) : 0%
- Budgie Beak (Item) : 0%
x Antlers w/ Skull (Item) : 0%
- Scythe and Skeleton Armor (Items) : 0%
- Tent (Object) : 0%


Finished
Click links above example images to download them from Mediafire.

Small Silver Hoop Earrings (Items)

153
Modding & Meshing Tutorials / Re: Goldy's FH animation tutorial
« on: November 10, 2015, 10:31:17 pm »
I managed to get the files without downloading them from someone else. I'll have to go back and see what I did to convert .mesh files into .blend. It's been a long while. All I remeber is I found a plugin for the first version of blender that converted the files, even .skeleton files.

Either way, I should check out those files on KITO and see what they have to offer.

I haven't watched your video yet, unfortunately, but I will when I get home in a few hours. Wish I didn't have to be busy today...

EDIT:
Oh. Nvm... It seems that you've removed the video.

154
Modding & Meshing Tutorials / Re: Waving Leaves
« on: November 10, 2015, 10:00:41 pm »
Ohh, fun! I tried messing with the wave scripts and putting them on materials, but it seems I was obviously doing it wrong because it never turned out right... Haha. I'm going to have a blast messing with this.

155
Forum Games / Re: Guess the age of the person above you
« on: April 23, 2015, 12:23:08 am »
16

I'm not 15, haha. You guys are pretty far away from my actual age.

156
Forum Games / Re: Guess the age of the person above you
« on: April 20, 2015, 07:10:15 pm »
The age of a fresh chicken nugget.
Please excuse me while I run away.

Not 15.

157
Forum Games / Re: Guess the age of the person above you
« on: April 18, 2015, 12:58:26 am »
18? butwhydidyoucrossthatout

Not 19, haha.

158
Game Help / Re: Issues With Preset Sync
« on: April 18, 2015, 12:47:14 am »
Looks like I'm not the only one. I'm still waiting for a solution.

159
Forum Games / Re: Guess the age of the person above you
« on: April 16, 2015, 11:37:16 pm »
Uhm... 17? Haha.

Not 17.

160
Forum Games / Re: Guess the age of the person above you
« on: April 16, 2015, 04:53:13 am »
Sixteen.

Not 15. : P

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