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Messages - Bloodhunter1998

Pages: 1 2 [3] 4
21
Game Help / Re: Preset white Body and Tail
« on: May 09, 2016, 07:18:44 pm »
Did you replace the whole file with that one?
Not sure what would be causing that if the other one worked...

You're welcome to zip up the preset's folder and upload it somewhere and PM it to me, or email it to me. I can try to get it working a little better that way.
Can do a site like https://www.mediafire.com/ or just email me at [email protected] if you'd like.
should i upload some screenshots?

22
Game Help / Re: Preset white Body and Tail
« on: May 07, 2016, 06:04:22 pm »
Aye, I thought maybe you wanted the other side of the body to be a different, static image. xD

If you wanted them to be the same, Hakumi is correct. (+Floof)

You seem a tad hesitant on how the code works...
You'll have to pay attention to what comes after each material section, the first one being bodyMatL, is referring to the left side of the body, which is white because that section is looking for preset_11body.png, which is an invalid file.

You can just copy the bracketed section from the bodyMatR section, as stated above, or here's a fresh code with the fix.

Code: [Select]
material preset_11_bodyMatL
{
technique
{
pass
{
texture_unit
{
anim_texture n1.png n2.png n3.png n4.png n5.png n6.png n7.png n8.png n9.png n10.png n11.png n12.png 1
}
}
}
}
material preset_11_bodyMatR
{
technique
{
pass
{
texture_unit
{
anim_texture n1.png n2.png n3.png n4.png n5.png n6.png n7.png n8.png n9.png n10.png n11.png n12.png 1
}
}
}
}
material preset_11_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_11head.png
}
}
}
}
material preset_11_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_11head.png
}
}
}
}
material preset_11_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_11eye.png
}
}
}
}
material preset_11_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_11eye.png
}
}
}
}
material preset_11_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_11tail.png
}
}
}
}
material preset_11_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_11mane.png
}
}
}
}
material preset_11_equipMatL
{
technique
{
pass
{
texture_unit
{
texture preset_11equip.png
}
}
}
}
material preset_11_equipMatR
{
technique
{
pass
{
texture_unit
{
texture preset_11equip.png
}
}
}
}

Either way, hope you get it working. cx
i put it in my coding but for some reason the body and the tail turns into a marshmellow

23
Game Help / Re: Preset white Body and Tail
« on: May 07, 2016, 09:26:05 am »
i will try my best

24
Game Help / Re: Preset white Body and Tail
« on: May 07, 2016, 09:03:17 am »
1128 is not a valid value for the alpha_rejection line.
So don't worry about adding that.

Try replacing your code with this:
Code: [Select]
material preset_11_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_11body.png
}
}
}
}
material preset_11_bodyMatR
{
technique
{
pass
{
texture_unit
{
anim_texture n1.png n2.png n3.png n4.png n5.png n6.png n7.png n8.png n9.png n10.png n11.png n12.png 1
}
}
}
}
material preset_11_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_11head.png
}
}
}
}
material preset_11_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_11head.png
}
}
}
}
material preset_11_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_11eye.png
}
}
}
}
material preset_11_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_11eye.png
}
}
}
}
material preset_11_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_11tail.png
}
}
}
}
material preset_11_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_11mane.png
}
}
}
}
material preset_11_equipMatL
{
technique
{
pass
{
texture_unit
{
texture preset_11equip.png
}
}
}
}
material preset_11_equipMatR
{
technique
{
pass
{
texture_unit
{
texture preset_11equip.png
}
}
}
}
it works thank you so much :D but is it normal that half of my body looks white?

25
Game Help / Re: Preset white Body and Tail
« on: May 06, 2016, 10:14:10 am »
I believe that part will have to deal with the transparency of the preset c:
At least the 'alpha_rejection' part of it.
ah ok thx but should it be in the coding?

26
Game Help / Re: Preset white Body and Tail
« on: May 06, 2016, 09:54:04 am »
Seems like your coding file has gone a bit weird and that's caused an error in your preset. I'll give you the .mat file I use for my presets, but this will mean you'll possibly have to rename your .png files to match with the new .mat file.

Code: [Select]
material preset_11_bodyMatL

{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11bodyL.png
}
}
}
}
material preset_11_bodyMatR
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11body.png
}
}
}
}
material preset_11_headMatL
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11headL.png
}
}
}
}
material preset_11_headMatR
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11head.png
}
}
}
}
material preset_11_eyeMatL
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11eyeL.png
}
}
}
}
material preset_11_eyeMatR
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11eye.png
}
}
}
}
material preset_11_tailMat
{
technique
{
pass
{
alpha_rejection greater_equal 1128
texture_unit
{
texture preset_11tail.png
}
}
}
}
material preset_11_maneMat
{
technique
{
pass
{
ambient 2.0 2.0 2.0
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 250
texture_unit
{
texture preset_11mane.png
}
}
}
}
alpha_rejection greater_equal 1128 im a little bit confused about that?

27
Game Help / Re: Preset white Body and Tail
« on: May 06, 2016, 09:52:25 am »
Are you trying to create a basic preset? Or are you creating one with animation? I believe your code is the issue here. I can send you over the correct code via pm when I have access to my computer and see if that fixes the problem. c:

Im doing a basic Preset

28
Game Help / Re: Preset white Body and Tail
« on: May 04, 2016, 06:58:29 pm »
i
Usually when the body looks like that, that means there was an error in your coding and I believe I might know ( Could be wrong ).
On your body, where's the main body texture? Sure you have animations, but you still need 'preset_11body.png' as well. I don't think you need the 'see.' part in the coding so try saving without out.
Finally, make sure you're saving work and you're naming it the EXACT same way you're naming it in the files or else it won't show up as well as saving it as a .png file as well.
Hope something works ~!

should i redownload my Feralheart or is there something witch helps me?

29
Game Help / Preset white Body and Tail
« on: May 04, 2016, 06:35:03 pm »
I'm a little bit confused about this but let's start.

Okay i watched a Tutorial on Youtube about FH Presets . Like in the Tutorial i started with the Head and the Eyes witch are worked well in the Game but after i make the Body and the Tail i only see my Head and Eyes in the Game because my  Body and my Tail are white



i will send my code her to
material preset_11_bodyMatL
{
   technique
   {
      pass
      {


         texture_unit
         {
            texture see.preset_11.png
         }
      }
   }
}
material preset_11_bodyMatR
{
   technique
   {
      pass
      {

         texture_unit
         {
            anim_texture n1.png n2.png n3.png n4.png n5.png n6.png n7.png n8.png n9.png n10.png n11.png n12.png 1
         }
      }
   }
}
material preset_11_headMatL
{
   technique
   {
      pass
      {

         texture_unit
         {
            texture preset_11head.png
         }
      }
   }
}
material preset_11_headMatR
{
   technique
   {
      pass
      {


         texture_unit
         {
            texture preset_11head.png
         }
      }
   }
}
material preset_11_eyeMatL
{
   technique
   {
      pass
      {


         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_11eye.png
         }
      }
   }
}
material preset_11_eyeMatR
{
   technique
   {
      pass
      {

         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_11eye.png
         }
      }
   }
}
material preset_11_tailMat
{
   technique
   {
      pass
      {

         texture_unit
         {
            texture preset_11.png
         }
      }
   }
}
material preset_11_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_11mane.png
         }
      }
   }
}
material preset_11_equipMatL
{
   technique
   {
      pass
      {

         texture_unit
         {
            texture preset_11equip.png
         }
      }
   }
}
material preset_11_equipMatR
{
   technique
   {
      pass
      {

         texture_unit
         {
            texture preset_11equip.png
         }
      }
   }
}

30
Game Help / Preset Fix
« on: September 05, 2015, 01:51:16 pm »

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