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Messages - LunaWolfe

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31
I wouldn't mind filming for you all-- I have the full version of fraps. c:

32
Other Mods/Creations / Re: Need help finding.. [Particles and meshes!]
« on: August 26, 2012, 05:47:04 pm »
Haruki, thank you so much! |D I've been looking everywhere for those fireflies.
Also, those are some cool looking pinecones. c:

33
Other Mods/Creations / Need help finding.. [Particles and meshes!]
« on: August 26, 2012, 08:03:34 am »
Hello. C:

I've recently started on making a public map, and realized that I didn't have some of the meshes I thought I had. You see, I lost all of my old object files after uninstalling and reinstalling the game late at night and forgot to save the object folders. Now I am without objects I had a long time ago, and couldn't find them when looking though the boards / using the search option.

Now I am turning to you, the community, for much needed and appreciated help. D:

Meshes --
- Lush, unique trees.
- Foresty trees
- Cherryblossom tree
- Savannah trees
[I have Hammy's tree meshes]
- Flowers
- Rocks, rocks and more rocks!
[I have the Wombat rocks, and most of Hammy's rocks]
- Rabbit mesh
- Bonfire / campfire
- Caves, dens, etc
[I have Slycans dens]

Particles --
- Fireflys
- Glowy things

34
Amg beautiful texture alert. o:

A description of the texture :: May I request something wastelandish-- but not deserty?
All that wasteland textures I find always look deserty. D: This one should look more..
dirt-like. I don't know any other way to describe it. xD
Time limit :: As long as you need.

35
Videos / Re: Viinca's Music Video Entry, 'Abre Tu Mente'.
« on: August 26, 2012, 06:20:18 am »
This.
This is probably my favorite entry so far.
I love the song choice-- it is very different than what you would expect. |D

36
Finished Maps / Re: [WIP] Verde Isles -- A land lost in the Sea
« on: August 26, 2012, 04:00:09 am »
Updated -- Added more screenshots, map more than halfway done.

37
Finished Maps / [Public] Verde Isles V.1
« on: August 25, 2012, 04:00:07 am »
Finally finished. CC: I do hope you all enjoy. This was my first serious attempt at a map.

Name -- Verde Isles
Description -- A lush world consisting of two land masses surrounded by an ocean-- The smaller one being in the east, and the larger one to the west [you spawn on the large one.] There are four densites scattered around the map, as well as some logs and other things for characters to hang out in / around. This map is meant to have a peaceful / spiritual feel to it. My nature deity calls this land his home.
Download Link -- http://www.mediafire.com/?51p06uvts0z9qb5
Note- if the ground texture is yellow and black, save this image in your
Feralheart -> Media -> Terrain -> Textures folder as Grass-8.
http://i46BannedImageSite/28iuutz.jpg

Screenshots --




Oh look, I finally decided to update this thread with two more screenshots. c:



Two days in a row. I must be insane. o.o





38
Game Help / Re: lion trouble
« on: July 20, 2012, 12:51:17 am »
It is not actually a problem with your characters. c:

Sometimes [most of the time, actually] the server gets quite full [if you look at the top of the site, you can see 'Game server is online with 881 users playing'] and it's harder to connect. Just keep trying, eventually you'll get in. Happens to everyone. ^^

39
Game Help / Re: .Fho Exported File Question
« on: July 20, 2012, 12:34:11 am »
I've tried reinstalling both maps, but it still comes down to replacing the object files. If I keep one set, the others object(s) are not visible.

Cloudfish, if you're asking about the .fho files, the ones conflicting are MyPlants, MyRocks, MyTrees, and Miscellaneous. Only one of the maps has the Default .fho, so that one is not conflicting. [They all only work if placed into the my_objects folder, they don't seem to get along with exports.]

If you're talking about the custom meshes in general, I know most of them are Hammy's meshes [a few of the dens, logs, plants, shrooms, plants] but I haven't found the others yet.

I'm not sure who the deadtree is by either; I was given the download for it by the mapmaker.

40
Game Help / Re: .Fho Exported File Question
« on: July 20, 2012, 12:01:16 am »
If I don't overwrite or rename, the objects are still just visible in one map.
[A dead tree is the custom mesh in this map.]

In the other map, it is pretty much filled with custom trees, caves and rocks [but not the dead tree in the other map] and when you enter that map, you see nothing [besides the few basic Feralheart meshes that were used]

I've tried downloading the meshes for the maps but that doesn't help either, if anyone was going to suggest that.


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