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Messages - Brokami

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481
There's... no music files in the zip... At all...

482
Other Mods/Creations / Bro's Super High Res Textures! [Replaced by FHD]
« on: October 01, 2012, 09:13:34 am »


This mod is now a part of FeralHeart HD, which can be downloaded here.

I will not check these threads very often now as they are considered obsolete.

483
Other Mods/Creations / Re: Is this worth continuing?
« on: October 01, 2012, 06:16:35 am »
Okay, look, I'm back from the dead. Rock textures, because they are often so badly stretched, are now at 4096x, which is even better. All other textures are at 2048x and are for the entire game. Sadly, this pack is not fully compatible with FeralHeart+ yet, but will be soon, hopefully. You can still use it if you have Plus, but not all the textures will be revamped. Uploading now, it's 500mb+, fyi, and the FeralHeart+ version could easily be roughly 700 or 800. Pardon the filesize, quality costs. :P

http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=27565.0

^There ya go.

484
Other Mods/Creations / Re: Bro's ENB Setup! Enhanced lighting for all!
« on: October 01, 2012, 06:14:50 am »
Eheh..
Probably wrong place, but eh.

Downloaded, but I have a serious malfunction. o3o
What do I mean by this?

Yeah.. Don't know /what/ that blue blob is.

I went into enbseries.ini to see if it was some deal with the motion blur or whatnot, but nothing seemed to fix it. :u

Probably some simple fix that I'm too incompetent to figure out. xD
But if there is a solution, please let me know.

Ouwch. Your card might not support enb, or, possibly, just Pixelshader 3. In that case, open up enbseries.ini and set EnableShaders_3_0=1 to 0. If that doesn't work, Well, try setting UseMRTRendering=0 to 1. And if that doesn't work, try setting QuadVertexBuffer=0 to 1. If none of these work in any combination, well, I guess you're kinda screwed, which I apologise for.

After all, this plugin was written by a Russian.

485
Other Mods/Creations / Re: Bro's ENB Setup! Enhanced lighting for all!
« on: September 19, 2012, 04:56:28 am »
The way it works, is, that, based on depth, it will spread individual pixels away from each other. An easy way to imagine this is to look at your hand up close. Ignore how the background blurs, but focus on the double image that results. It does this, at a pixel level, spreading pixels around randomly. Sadly, it looks... considerably bad, as there is no filtering, or blurring as such.

[EDIT] Depth of Field has been fixed as of Version 2.0

486
Other Mods/Creations / Re: Bro's ENB Setup! Enhanced lighting for all!
« on: September 19, 2012, 04:54:02 am »
It's a shame, but the only reason the depth of field in my screenshots looks smoother, is because the images were scaled down. Your best bet would just be to disable it as well. I really hate to say that, I've been up all night trying to find a way to get the depth of field to render smoother, but I have not found one. Also, somewhere in this game, there is a hidden shadow renderer. I'm searching for it avidly.

[EDIT] Depth of Field has been fixed as of Version 2.0

487
Other Mods/Creations / Re: Is this worth continuing?
« on: September 18, 2012, 06:07:36 am »
There are a pack with textures, naturalistic for example, with 1024x1024 textures. maybe you should take a look to it.

Fair enough, but still. That pack, for every pixel in the original game, has 4 pixels.
This pack, for every pixel in the original game, has 16 pixels.
You do the math.

488
Other Mods/Creations / Re: Bro's ENB Setup! Enhanced lighting for all!
« on: September 18, 2012, 02:00:55 am »
I already have it, but i forgot which key i have to press to enable/disable it.


You'll likely have the version found elsewhere on the forums, that only adds bloom. Incase you didn't notice, this adds a fair bit more.

489
Other Mods/Creations / Re: Bro's ENB Setup! Enhanced lighting for all!
« on: September 17, 2012, 03:55:17 pm »
Oh, and, check back often, as I'll do my best to update often.

490
Other Mods/Creations / Re: Is this worth continuing?
« on: September 17, 2012, 03:52:14 pm »
Eh, fair enough, I've already started anyway.

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