91
Game Suggestions & Ideas / Re: Game Suggestions & Ideas
« on: August 02, 2019, 07:47:07 pm »I don't like this idea. This feature isn't worth the effort that would have to be put into making it. The problem with only some people having issues with screenshots is not the PrtScrn button itself. Unless your PrtScrn key isn't working at all, in that case you can change the keybind and re-map the screenshot function to a different key, it's a problem with something graphical that we'd have to have Spirit look into the cause behind.
No software needed in the first place? What screenshot software are people installing?
- WinKey+PrtScrn instantly sends a full screenshot of your display to your Pictures Library. (Pictures\Screenshots)
- If you hit PrtScrn you can copy and paste a screenshot of your display into Paint and crop it on the spot.
- If you use the Clipping Tool which is software that already comes with Windows, you can select a portion of your desktop to take a screenshot of.
I see where you're coming from, but the reason behind Obsxura's idea and my development of it was just to make things seemingly effortless for those who have issues with making the PrtScrn key work for them in-game without having to search for another method of screenshotting. It's an alternative method of in-game screenshotting that doesn't require the time consuming efforts of cropping/saving screenshots individually and manually. Just a quick drag of the mouse and a click, without having to open up and load any software such as Clipping Tool or FRAPS prior to taking the screenshot which users have known to use as an alternative of screenshotting. Ideally, both methods would be equally and practically effortless. There would be no need to worry about a graphical issue for keyboard keys, sticky keys, or keys that don't work in general. With either method used, the overall location of the screenshot(s) taken would/should land directly into the FeralHeart screenshot folder where users will always expect them to be and have always expected them to be.
I understand that there are a hand-full of people who use the PrtScrn key and then crop the overall screen cap in an art program. But, this is just effort people shouldn't really need to be putting effort into when there's meant to be a default functioning screenshot method for the game that doesn't work for them. If someone wanted to take multiple screenshots, they would have to waste time cropping and saving every individual screenshot one by one, and this is most likely one of the reasons that brought this in-game screenshot button idea along. It's fairly simple to do if you know what you're doing, but it's time consuming, and even more so if you don't know what you're doing. I figure this would also be incredibly irritating for those trying to take screenshots of a chat that is very active/lively. I think screenshotting and cropping would also discourage reports in this way too, and most likely does now, because again- it's additional effort than what it needs to be.
At the end of the day it's an idea, and it's a really creative one which would be easy for young players to understand. At the very least a small tutorial could be added to the readme.txt in the screenshots folder with information saying "If the PrtScreen method does not work for your game, go into Options >> Controls, then highlight the Print Screen option in the list and click the 'Change' button and select another UNUSED key (such as F12) to set an alternative screenshot method". But, this would only be seen if users went looking for it. Nevertheless, at the end of the day Obsxura and everyone else just want results that hopefully don't leave users with technical/graphical issues or methods that do not function!
I understand that there are a hand-full of people who use the PrtScrn key and then crop the overall screen cap in an art program. But, this is just effort people shouldn't really need to be putting effort into when there's meant to be a default functioning screenshot method for the game that doesn't work for them. If someone wanted to take multiple screenshots, they would have to waste time cropping and saving every individual screenshot one by one, and this is most likely one of the reasons that brought this in-game screenshot button idea along. It's fairly simple to do if you know what you're doing, but it's time consuming, and even more so if you don't know what you're doing. I figure this would also be incredibly irritating for those trying to take screenshots of a chat that is very active/lively. I think screenshotting and cropping would also discourage reports in this way too, and most likely does now, because again- it's additional effort than what it needs to be.
At the end of the day it's an idea, and it's a really creative one which would be easy for young players to understand. At the very least a small tutorial could be added to the readme.txt in the screenshots folder with information saying "If the PrtScreen method does not work for your game, go into Options >> Controls, then highlight the Print Screen option in the list and click the 'Change' button and select another UNUSED key (such as F12) to set an alternative screenshot method". But, this would only be seen if users went looking for it. Nevertheless, at the end of the day Obsxura and everyone else just want results that hopefully don't leave users with technical/graphical issues or methods that do not function!