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Messages - DarkWolffen

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I can give you an idea, if you're still open for suggestions of course. I'm trying my hand at map making and want a herd of deer in it but I dont want static meshes, perhaps you could do deer, wolves and bears as a particle?

That's an excellent idea. I'd love to see it happen. ^^

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These are incredible! Thank you so much! I can't wait to use them.

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Work In Progress Maps & Map Discussion / Re: [In The Making] 'The Valley'
« on: February 26, 2013, 01:38:21 pm »
Thanks. ^^ I can't wait until it's finished and I certainly hope it'll look as great as I picture it. :D

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Work In Progress Maps & Map Discussion / [In The Making] 'The Valley'
« on: February 22, 2013, 12:58:27 pm »
Hello! Wolffen here.  8)

For quite some time, I've been working on a new map, which is beyond anything I've ever tried. It was requested by a friend and because I'm an idiot, I said I'd give it a go. So, long story short, life has gotten in the way and this map has been collecting dust for a couple weeks. Now, I'm here, making this thread, because I want to try and motivate myself to finish the darn thing. I'm also hoping that by some miracle, my friend will stumble across this thread and read that I am very sorry for having not finished it yet.

Sooooo, I've got some screenies of the map so far. Please keep in mind that it is very early and I haven't even finished the height map yet, but I've been adding things in as I go, which proves to be far more interesting. There are some very cool areas which I've fixed up, which I am quite proud of, so take a look. :)

Piccie #1
I am very proud of this little corner. It's embedded within the cliffs, keeping it reasonably hidden, but you don't have to go on a journey to find it. It features a waterfall, which appears out of a rock for no reason, that flows into a small pool. Next to that is a series of steps that lead to a cave. It's a very cute little area. ^^


Piccie #2
These three waterfalls aren't quite what I was going for, but I decided to just leave them as they are. You can see that I've tried to decorate them a little with a flower terrain, which will pop up more as the map progresses. The great thing about these waterfalls is that they also appear out of no where. XD


Piccie #3
One of (currently) two high rises in the map. I'll prissy it up a bit later on, but it'll just serve as a meeting spot or a little hangout.


Piccie #4
Probably the better of the two high rises, because this one has a pool of water, which came into existence by accident. Still, it adds a unique feature and I quite like it. I plan to stick a cave on top of this land mass, after I've smooth out the very top and round the edge a bit more.


Piccie #5
You can't see much from the picture, but there is a huge crack in the ground, which extends into the hill. I had a spare crack lying around from experimenting with a different part of the map and decided to see what'd happen if I put it in a hill. I was quite surprised with the effect, so I kept it. I'll work on that area later, but I hope to make it look great.


*UPDATE*

Okay, so I've been working on the map a little more, adding more things, making it a bit more pretty, etc. I've got some cool new areas to show you, but you'll notice I'm still lacking a terrain map. I may leave that until the end, because I know how I want most of this to look and which bit needs to be what terrain.

Piccie #6
I am loving this little area. It's probably the most detailed one I've worked on before and it features multiple waterfalls that appear at different heights. The way I got the idea for the little stream to run across the path was just a stroke of genius, if I do say so myself. There was a dent where there shouldn't have been so I thought 'Hey, put water in it.' That then escalated to 'Hey, make it bigger to make a stream and then put in a bunch of waterfalls.'
This high part took me a while to do, but it worked out nicely.


Piccie #7
Alright, so there's another high point that just appears out of no where. I'm quite fond of them, because they're something new for me to work with. I was going to use the very top as a place to put a cave, but I think I'll use the second highest platform for it, because it's nicely shielded.


Piccie #8
Ah yeah, this little cave. This has been around for quite a while, but I couldn't think of a decent way to put a top on it, so I left it. In the end I settled for a massive rock, which I'll probably change later on. For now, it shows a cute little cave wedged in a cliff.


Piccie #9
Yet another high point, but this one was a lot more basic. It was much too rectangular for my liking, so I spiced it up by adding an odd shape to it, then a pool at the bottom. I'll probably put a cave up the top.



Piccie #10
This is just another waterfall area. I'm not sure if I like the way I've done it, so I'll probably change it back to how I had it originally.


Piccie #11
You'll have to use your imagination for this one. All those high, rough rises will have a rock terrain on them. I'll smooth out and flatten some areas and put in some caves later on, but it'll be a really cool area when it's done.


So, that's it for now. This post will probably get edited over time, so check back if you like it. Thanks for reading. :)

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Finished Maps / Re: Forest of the Canines
« on: January 30, 2013, 08:20:39 am »
Thanks. :) Glad you like it.

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Finished Maps / Forest of the Canines
« on: January 17, 2013, 10:31:41 am »
Hey everyone. I decided a while ago to make a map for public use and it's finally finished.

Like the title, the map name is 'Forest of the Canines', which, obviously, suggests that the map is intended for dogs and wolves.

I do have a few of conditions, though.
1. Don't claim this map as your own. Tell your friends about it, share it, whatever, but don't say you made it.
2. Stick to the Feral Heart rules, such as no harassment, etc.
3. Just have fun, really.

A few other notes:
You don't have to ask my permission to use this map as a group map. If you want to use this map for your group, go for it.
I *did not* create the meshes and materials used in this map.
If you do not have 'Naturalistics' (as I remember it being called), the map probably won't look that great, but it still functions fine.

Screenies:






Still interested? Here's the download link:
http://www.mediafire.com/?3fpy3njkomo9yhj

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Request/Find Meshes / New animal meshes?
« on: January 09, 2013, 11:33:49 am »
Hi, I'm looking for some new animal meshes. I've got all the animals that JayFeather and the Wombat Pack has to offer, but I would love to have some elk, grizzly bear and owl meshes. Any help is greatly appreciated. :3

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Request/Find Meshes / Re: Looking for deer and bear meshes.
« on: January 09, 2013, 11:16:31 am »

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Game Help / Re: I cant connect to the front server PLEASE HELP
« on: November 26, 2012, 02:39:07 am »
I get the same problem at this time of the day. >.<

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Game Help / Re: Custom Map Portals
« on: May 08, 2012, 09:41:23 am »
Ahh, I see now. Thanks heaps. :) :)

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