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News Archives / Re: RIP General
« on: June 19, 2013, 06:40:06 pm »
c: This update does not upset me in any way.
It is a mere change, and if people can't adapt to a new aspect on a video game, then I'm not really sure what the world is coming to. Yes, I guess I'm that one little salmon swimming downstream, but I'm willing to accept this new facet of FeralHeart and see it as a challenge instead of an obstacle. I've been brought to fine roleplays without the assistance of General advertising and I'm positive that it's still possible.
Of course there will be problems with lag and movies. You can't necessarily expect otherwise, but look at the upsides: this might encourage players to be more social, roleplay with unfamiliar peers, and overall explore a new side of FeralHeart. So don't be too quick to judge this new addition- it hasn't even been up for a week, and I doubt that many have had time to move out of their comfort zone and accept the change.
c: Keep up the good work, FH Staff.
It is a mere change, and if people can't adapt to a new aspect on a video game, then I'm not really sure what the world is coming to. Yes, I guess I'm that one little salmon swimming downstream, but I'm willing to accept this new facet of FeralHeart and see it as a challenge instead of an obstacle. I've been brought to fine roleplays without the assistance of General advertising and I'm positive that it's still possible.
Of course there will be problems with lag and movies. You can't necessarily expect otherwise, but look at the upsides: this might encourage players to be more social, roleplay with unfamiliar peers, and overall explore a new side of FeralHeart. So don't be too quick to judge this new addition- it hasn't even been up for a week, and I doubt that many have had time to move out of their comfort zone and accept the change.
c: Keep up the good work, FH Staff.