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Messages - Heren

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Game Discussion / Re: What is United Republic?
« on: November 14, 2013, 12:29:43 pm »
Being the creator of TUR I can say we were never an alliance of clans. We are an anti-clan with characters who wanted destroy the clans because they thought it was the right thing, all clans, hence one of our old battlecries "Death To All Clans."  The group has indeed changed since I stepped down but it is still the same original with a different leader.

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Game Discussion / Re: A slight surge in evil and 'Bad guy' RolePlay?
« on: November 14, 2013, 01:59:01 am »
That is very true. Also, some players don't believe in retreating and will fight until their character is dead- opposed to backing off and being called a coward.

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Game Discussion / Re: A slight surge in evil and 'Bad guy' RolePlay?
« on: November 14, 2013, 12:05:12 am »
Oh yes. I have noticed the "I can't feel pain" people. It becomes less RP for them and into something they have to win. But I had meant that mostly, or at least from what I've seen, the powerful "evil" groups are more likely to have members who know how a battle runs  and is set up- though now that I think about it, I do agree many still power-play. Besides in massive battles that often start in the WC world, there is bound to be power-play. I just wish all groups could have their leaders go over what is and not PP before battles, but that would never happen.


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Game Discussion / Re: A slight surge in evil and 'Bad guy' RolePlay?
« on: November 13, 2013, 06:17:06 pm »
From my experiences, it may be because the evil sides are more skilled in combat RP and tactics. From many battles I've been in, the evil side even outnumbered, we have won simply from more complex strategies and techniques- not saying that the "good" side didn't have skilled members themselves though. Really, groups like SC and even TUR could be taken down with the right set of ideas. Like TUR had defeated SC once, for example, if I remembered correctly.

As far as the wolves go in TUR. That was simply because many who wanted to join mostly played as wolves, and I wouldn't force them to play a cat. It wasn't with thoughts of advantage, though I will admit they helped in many battles. The clans could do the same if they really wanted too.

I do know that IL and TUR are neutral as far as morals. My character Ivy, former leader of TUR, has only killed 2 or 3 cats for the whole time I've been playing her for she tries to show mercy.

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Game Discussion / Re: What is United Republic?
« on: November 12, 2013, 06:34:02 pm »
TUR isn't evil, actually. I had intended for it to be a mix of both good and evil. Well, that's how my character Ivy saw it... she thought to destroy the clans so that they couldn't fight each other and cause more wars and I think that may still be the case since I stepped from power.

I thought it would make sense for me to step into this thread. ^^' ))

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Game Discussion / Re: Shatteredclan/United Republic
« on: September 09, 2013, 12:38:23 pm »
We aren't active anymore, I disbanded the group. ((*Is the TUR leader*))

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Game Discussion / Re: Rant: Judged bases of off looks and group
« on: August 25, 2013, 05:52:33 am »
Sorry if I go off topic, but I can say a lot about this. I own an "evil" group amung the warrior cats and have been judged because of it. For example, I heard an RP going on near me one time where a warrior was telling her history to another cat... they had added my own character to the backstory and explained something that she did ((which never really happened)) that was extremely out of character and made my character sound completely heartless.

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Game Discussion / Re: Why don't people RP with other animals?
« on: June 04, 2013, 02:03:20 pm »
This reminds me of when my group tries to RP with others. People will sometimes say we are "unfair" because I allow any species to join, when we also raid a lot. I don't mean to use it in this "unfair" way, it's just nice to interact with something other then cats (which the group mainly consists of).

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