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Game Help / Re: Where to put files for map meshes?
« on: December 23, 2013, 04:42:30 pm »
Yes, it does, thank you

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This is really usual problem. When you export a map it creates double particles.I did do this, there was a few, but it still crashes? But insted of offering OpenGL as a rendering system it went to the Direct one.
all you need to do is delete them for that go to: FHfolder-media-particles
and delete all the files that have _0 or _1 or _2 at the end of them.
Hope it helps.