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Messages - Cynikari

Pages: [1] 2 3 4
1
Game Help / Re: Help with making animations? (Still need help.)
« on: February 12, 2025, 06:41:54 am »
I know this is an older thread, but the older way of making animations for the game has changed due to the addition of the tail slider.
There's this video that shows how to fix that: https://www.youtube.com/watch?v=n6aQ2LjwT3k&t=2s

2
Game Help / Canine mane shading.
« on: October 04, 2024, 04:09:58 am »
Hello! So I was wondering if this specific part of the mane for the canine can be shaded using the ambient code that's normally used on presets? I wanted to see if I could use it in the cmain to make the model shaded in a way. I was able to get the Head, Body, Tail, etc. shaded, but this one part of the mane refuses to cooperate.




Reminder that this is NOT for presets! It is for the cmain.
This is what I have so far. I tried many things and nothing is seeming to work.

Code: [Select]
material CmaneMat
{
technique 1
{
pass
{
cull_hardware none
cull_software none
                        alpha_rejection greater_equal 128

fragment_program_ref Mane_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture fmaneMask.png
tex_coord_set 0
tex_address_mode clamp
filtering trilinear
}
texture_unit
{
texture fmaneShade.jpg
tex_coord_set 1
}
texture_unit
{
texture fmaneLight.jpg
tex_coord_set 2
}
}
pass
{
ambient 0.5 0.5 0.5 1.0
depth_func equal
              scene_blend zero src_colour
                 }
}
technique 2
{
pass
{
                        cull_hardware none
                        cull_software none
                        alpha_rejection greater_equal 128

texture_unit
{
colour_op_ex source1 src_manual src_manual 1 0 0 1
}
texture_unit
{
texture fmaneMask.png
tex_address_mode clamp
filtering trilinear
colour_op_ex source1 src_manual src_manual 1 0 0 1
                        }
                        texture_unit
                        {
                                 texture fmaneShade.jpg
                                 colour_op modulate
}
}
pass
{
ambient 0.5 0.5 0.5 1.0
                        depth_func equal
              scene_blend zero src_colour

texture_unit
{
texture fmaneLight.jpg
colour_op modulate
}
}
}
}
material CmaneMat2
{
technique 1
{
pass
{
cull_hardware none
cull_software none
                        alpha_rejection greater_equal 128

fragment_program_ref Mane2_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture fmaneMask2.png
tex_coord_set 0
}
texture_unit
{
texture fmaneShade.jpg
tex_coord_set 1
}
texture_unit
{
texture fmaneLight.jpg
tex_coord_set 2
}
}
pass
{
ambient 0.5 0.5 0.5 1.0
depth_func equal
              scene_blend zero src_colour
                 }
}
technique 2
{
pass
{
ambient 0.5 0.5 0.5 1.0
                        depth_func equal
              scene_blend zero src_colour

texture_unit
{
colour_op_ex source1 src_manual src_manual 1 0 0 1
}
texture_unit
{
texture fmaneMask2.png
colour_op_ex source1 src_manual src_manual 1 0 0 1
}
}
}
}

3
Request Other Mods/Creations / Old 1.13 podium?
« on: September 23, 2023, 10:56:02 pm »
Not exactly sure where to ask this but does anyone have the old podium from 1.13? Been looking everywhere, but can't seem to find it..

4
Game Suggestions & Ideas / Future Ideas!
« on: September 25, 2019, 12:02:56 am »
Hihi! I'm here to make a list of things that I think would be cool to add to the game!

I'll just get right into it.

Wing markings, both wing markings could be different on each wing?, Right and left eye could be colored differently, Add legendary items and markings into the game when you download so you don't have to struggle with figuring out how to download them, A wing scaler like how you can do with the body and tail, different tails such as devil tail, feather tail. and my last idea would be to add the old 1.13 maps into the newer game so we can all enjoy both elements of the old but loved maps and the newer bigger improved maps!

What do ya think? These are just some ideas that I have, I'm not begging for this all to be added, but I wouldn't mind it ; )

5
Game Suggestions & Ideas / Re: Wing Markings?
« on: July 31, 2019, 06:56:45 pm »
I will go outside and scream yes
if wings get markings and models.
The wings need more love!

6
Game Suggestions & Ideas / Wing Markings?
« on: July 30, 2019, 10:26:33 pm »
What would it be like if they added markings for the wings?
Now that would be pretty cool.

7
Honestly, I would be pretty depressed. I've been playing feralheart from 2014 to now.
Even though I don't really have any friends on there but it's still very dear to my heart!
Without a doubt, I would just grab a cup full of ice and sadly crunch ice in a dark corner.
I would also keep looking back at the game files and cry.

8
Game Help / Re: Mane help
« on: July 29, 2019, 09:04:37 pm »
Oh ok, thanks

I actually really needed this guide haha

9
Game Help / Mane help
« on: July 29, 2019, 07:35:19 pm »
Hello there! So, I've been doing presets for a long time now, but there's something that I would like to know.. Is it possible to do two sides of the mane like you would do with the body and head etc.?

Thanks!

10
Game Help / Re: Password Problems
« on: July 11, 2019, 02:49:07 pm »
Oh, alright then! Thanks!

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