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Messages - Qtip

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Game Help / Re: Is there a way to make a brand new terrain texture?
« on: August 30, 2011, 02:00:17 am »
Awesome thanks! yes that is what i was looking for ^^

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Game Help / Is there a way to make a brand new terrain texture?
« on: August 30, 2011, 01:47:21 am »
Do you just do it like you would a new water material? I'm talking about the actual ground, like the grasses, sand ect.  How would I do this without having to edit an old one?

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Other Mods/Creations / Re: Custom Equine Markings! Requests OPEN!
« on: June 28, 2011, 09:45:50 pm »
Haha those are the nebula mod.

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I seem to have fixed it. Somehow I must have misplaced the map file. Thanks for pointing me in the right direction.

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Wait actually, when i look at the file 'path' thingy under the file, it had a different name. The file is called Watermill.map but the path says feralheart/media/terrains/islandmap which is a different map ive made. do i need to find the original map file?

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Game Help / Watermill problem {{SOLVED}}
« on: June 27, 2011, 08:36:58 pm »
Okay soo, when i first open FH my login screen is black, you cant see watermill behind it. Also when i go into mapmaker it isnt in my loadables anymore, and my skymaker crashes, which is in watermill. My conclusion is that this has something to do with that map, but it seems all the files are there, and everything is in order, but it's not. What can i do?

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Other Mods/Creations / Re: Custom Equine Markings! Requests OPEN!
« on: June 21, 2011, 10:33:25 pm »
No problem ^^

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Other Mods/Creations / Re: Custom Equine Markings! Requests OPEN!
« on: June 20, 2011, 06:55:36 pm »
Sure i'll see what i can do ^^

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Other Mods/Creations / Re: Custom Equine Markings! Requests OPEN!
« on: June 20, 2011, 01:11:40 am »
Sure ^^ The only striped legs on horses i can think of would be the primitive markings with the thin dorsal stripe and shoulder cross... I will do that for now, and if its not what you're looking for i can change things around.

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