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Messages - fhamanda22

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1
Game Help / Re: Water size and placement
« on: April 23, 2012, 09:00:18 pm »
I'll try that out and see what works. It would be really cool to have the appearance of water the surface.

Edit: Yea, still no luck. Oh well. Thanks for trying to help me out ^^

2
Game Help / Re: Water size and placement
« on: April 15, 2012, 01:48:16 am »
I tested it and nothing. I can still swim underneath

3
Game Help / Re: Water size and placement
« on: April 15, 2012, 01:43:00 am »
For both of these, you need two different things.

For your first problem/question, you know how you can select water material, change its width and length? Well, you can also change the depth, that's the middle set of numbers. If you change it to a specific height, it'll only go down so far, and you'll be able to create the pocket.

For your second one, go into object maker. Go to the second tab, and you should be able to create a sphere, or block of water. Well, I don't really remember which tab it is, but if you mess around with the object maker and find the sphere or box, you'll be able to add it as a water object, thus creating only a small area of water. (However you can also try the previous information to do the same thing.)

Ok so I tried changing the depth number by both typing in numbers smaller than one and using the arrows but it keep resetting the number back to one after I try to test it.


4
Game Help / Water size and placement
« on: April 14, 2012, 09:18:32 pm »
Hello all! I've been searching the forum for a while and I can't seem to find the answer to 2 problems I'm having. Could any of you help me out?

The first is: I am working on a map that objects will be placed under the water in an air pocket where characters can actually sit

Example:


(SOLVED) The second is: I tried to place water on a floating island and the water extends through the island and all the way to the ground, I only want the water to be on top of the island not underneath as well.

Example:


I hope the pictures help! If you know how to solve these problems (if even possible) please comment!
Thanks!

5
Meshes / Re: Updated!! Feline AND Canine Claw Meshes, for YOU!
« on: March 14, 2012, 05:51:24 am »
Where is the canine manual download link? I can't seem to find it anywhere ^^'

Nevermind -facepalm- I feel really stupid now. Great claws Tigg!

6
Game Help / Re: FH crashes
« on: February 09, 2012, 02:46:42 am »
Mine has been crashing today as well... The second I open it it says "FeralHeart is not responding" and closes. Can anyone help us out?

7
News Archives / Re: Highly Important Notice To All FH Users
« on: January 24, 2012, 01:14:47 am »
Thank you. For all that you do Admin's and Mods. I hope this does teach some people a lesson, however I'm not so sure. Good luck to you all. And again thanks!

8
Game Help / Re: Gates
« on: January 16, 2012, 08:41:57 pm »
^^; Oh lol Sorry Red...

9
Game Help / Re: Linking Gates to maps
« on: January 16, 2012, 01:52:35 am »
Ok thanks Red :)

10
Game Help / Re: Gates
« on: January 16, 2012, 01:51:23 am »
I don't have problems in placing the gate. I just would like to know how to name the "Gate Destination" section... For example I am connecting the main map I made to a battlefield map. (the Battlefield file name is Battlefield.fhm) Do I put "Battlefield.fhm" or "Battlefield" or some other name in the "Gate Destination" box?

All the ones I've tried so far have come up in game as saying "Cannot find Map file"

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