(My apologies if this isn't the right thread for this)
I wish to take in-game objects that have no collision (every cave/den I ever downloaded doesn't have any, but they're all so gorgeous!), and the caves that I have downloaded are too complex to make collisions in the in-game editor.
I have already downloaded all of the things that Hammy suggested in his Blender how-to post, and also downloaded an Ogre-to-Blender import from the Ogre site, but it doesn't appear to do anything.
If it's not possible whatsoever, then I would like to at least know if I am able to make a mesh in Blender and add a perfect collision (collision that actually takes the form of the mesh), and transfer that to FeralHeart with the collision intact?
Many thanks in advance. :3