Jungle
Today I will explain to you how certain coding effects your supported filed in game. Today will be: Transparent-----------------------------------------Now in order to achieve this kinda thing, you must save your files as pngs. Portable Network Graphics is a raster graphics file format that supports lossless data compression. Files like this are common for GIF and in general the World Wide Web.---------------------------------------- How to make a transparent presetOk first off you design something in either GIMP or Photoshop. Get your basic head.jpg from your reference folderThis is your basic set up so whatever markings or erasing you do make is perfectly aligned with the model.After you have made your design is should look more or so like thisNow for this I input a gray background so you will see what I actually erase next.For the next step, in order for it to be truly a transparent file you will use the eraser tool to erase all the unneeded parts to be seen NOTE: To make things easier, make sure you turn off the lowest layer or your reference layer with the model on it. Turn that off and it should look like thisYou You MUST, be able to see the defult background which is usually the black and white checker. If you don't see that on your screen then you have a layer that needs to be turned off underneath it.Now that you erased all the parts you want invisible, now it's time to save your work.Aside from your saved file, go to the format tab and scroll down to find .PNGNow when you click save, a little box with two options will pop up. You will need to click interlaced and then push ok. Interlacing the image will actually make it transparent, if you click on the other one you will see a default white background the your program will place for you when you erase something. Once everything is ready, go to your Feral heart folder and to My_Presets, then next click on your preset notepad and you should see this. These are regular default codings that only show basic presets. If you want it to be transparent then you must input this coding on the part you want transparentQuotematerial preset_4_bodyMatL{receive_shadows ontechnique{pass{ambient 1.000000 1.000000 1.000000 1.000000diffuse 1.000000 1.000000 1.000000 1.000000specular 0.050000 0.050000 0.050000 1.000000 12.500000emissive 0.000000 0.000000 0.000000 1.000000cull_hardware nonecull_software nonealpha_rejection greater_equal 128scene_blend alpha_blendtexture_unit{texture Texture.pngtex_address_mode wrapfiltering trilinear}}}}Replace your current coding with the coding from up above and place it in the desired part. Replace where it says Texture.png and replace it with your own part pngOnce you have saved your coding and placed all your parts in one of the My_preset folder, then now you go into game, and this is the end resultThe transparent coding is what really makes things transparent, it could be used for other parts in the game besides just presets. As long as you have the transparent coding in your notepads file, then it should be see through.-------------------------------------------------For more transparent coding and or effects in general, please visit this belowScripts, Transparent, Moving,Glowey, Metallic,
material preset_4_bodyMatL{receive_shadows ontechnique{pass{ambient 1.000000 1.000000 1.000000 1.000000diffuse 1.000000 1.000000 1.000000 1.000000specular 0.050000 0.050000 0.050000 1.000000 12.500000emissive 0.000000 0.000000 0.000000 1.000000cull_hardware nonecull_software nonealpha_rejection greater_equal 128scene_blend alpha_blendtexture_unit{texture Texture.pngtex_address_mode wrapfiltering trilinear}}}}
Thanks Vespian, but the problem is I don't have a program to do a Preset sadly.