Author Topic: Object lights  (Read 1558 times)

Offline preshus30

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Object lights
« on: June 11, 2012, 12:26:30 am »
OK so I made a cave maze the other day and wanted to light up the now darkened path ways every so often with cave themed lights. Thanks to Ingredients link I now have a 3DS Max converter that directly converts to .MESH and .MATERIAL and I made a flood light like thing and put it into the object maker.

There I learned I could add a light emitter to the object to have it light up the area around it. (You can have three light emitters per object.) I only used one for the flood light. I put five lights in the map so far, but only three of them work. I got thinking, only three lights per object is it really only three lights per map to? Does anyone know if this is the case or if it can be changed, anything special I can do? The Maze is fairly large so a lot of light are in order.

Thanks for any help or advice you all can give!

Offline kithawthorne

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Re: Object lights
« Reply #1 on: June 12, 2012, 04:44:18 pm »
Well, I've never had this problem. For my light, I use glows from Zaephyrs glow set. It works quite nice, and makes your character turn cool colors too.