Author Topic: So much derp...  (Read 2104 times)

Offline Nicholette

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So much derp...
« on: January 20, 2013, 09:35:30 pm »
My map textures arent acting right. ._.
When I choose a ground... color... thingy to use, they glow really weird and stuff.
EXAMPLE~~


And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline Slydragon99

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Re: So much derp...
« Reply #1 on: January 20, 2013, 09:38:08 pm »
Seems like your textures have been missplaced. Check if they are in the textures and the material files. If not, you should move them there.


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Offline Nicholette

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Re: So much derp...
« Reply #2 on: January 20, 2013, 09:40:16 pm »
I haven't messed with them at all. They're just doing this glowy thing.

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline Slydragon99

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Re: So much derp...
« Reply #3 on: January 20, 2013, 09:41:49 pm »
It is a possibility this is only the mask that is doing this. Can you test another one to see?


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Offline WhiteLightHeart

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Re: So much derp...
« Reply #4 on: January 21, 2013, 06:35:21 pm »
Ahh, it does look like a mask problem.

On the chance that it is, check to make sure there are only three colors on your map's Mask:
Those being Red, Green, and Blue.

These colors, as you know, represent a certain type of terrain in your map. However, if you 'mix' colors, such as the Blue/Green mixture, Cyan, or the Red/Green mixture of Yellow, then the game will automatically render the Cyan areas as a white-ish mixture of the two Blue and Green terrains.
Any colors on your mask other than Red, Green, and Blue (also referred to as RGB) will result in the white-ish terrain you see there in your screenshot. So, you can really only have 3 main terrains in your map, even though it says there are 6 slots for it. This is a rendering thing we kind of have to live with. xD


It may also do this if your Mask terrain is too complex.
If you have a neon spectacle of RGB splee-ah all over your Mask, sometimes FH just derps and decides not to render it. If it's not the Cyan/Yellow/mixture colors I stated above causing the white terrain, try simplifying your Mask in your image editor again and see if it helps.
Good luck!
« Last Edit: January 21, 2013, 06:38:45 pm by WhiteLightHeart »
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Offline Nicholette

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Re: So much derp...
« Reply #5 on: January 21, 2013, 09:16:27 pm »
Do any of you know the exact RGB codes fore pure red, green, and blue? I may have been just one number off on the RGB codes.

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!