Author Topic: Public maps  (Read 2707 times)

Offline TTLioncubTT

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Public maps
« on: April 09, 2013, 01:41:30 am »
How do I make my maps public? I found nothing useful on Google or Bing
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Offline greenart6

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Re: Public maps
« Reply #1 on: April 09, 2013, 01:47:40 am »
To make a map public/up for download, in map maker, for the wanted map press export and wait for it to export all the map files. Then go into your Feralheart folder>Exports. If you've already downloaded maps that are in there, move then aside before exporting so you don't have to sort them out or something. >.< But so take all the map files, and out then put then in a ZIP file and go onto a file sharing website such as Mediafire and upload them!

Sorry if my description was confusing, I typed pretty quick.

BouncyLion101

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Re: Public maps
« Reply #2 on: April 09, 2013, 01:52:10 am »
To make them public you just need to upload them onto Media Fire or a site similar to that and then share it to people on here. c:

Here's a video that explains how to upload the maps:
https://www.youtube.com/watch?v=vZmkKqzGXhg

Offline TTLioncubTT

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Re: Public maps
« Reply #3 on: April 09, 2013, 01:52:57 am »
Thanks. It was perfect.
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Offline TTLioncubTT

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Re: Public maps
« Reply #4 on: April 09, 2013, 02:10:13 am »
Its not letting me export
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BouncyLion101

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Re: Public maps
« Reply #5 on: April 09, 2013, 05:09:07 am »
Exactly what happens when you try to export? It may be just a glitch that happens in FH.

Offline TTLioncubTT

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Re: Public maps
« Reply #6 on: April 09, 2013, 11:35:55 am »
It begins exporting and stuff but it says 'Fail To Export Map!'
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BouncyLion101

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Re: Public maps
« Reply #7 on: April 09, 2013, 01:40:47 pm »
Have you recently downloaded FH again? Sometimes it messes up the files if you don't delete the first FH completely and then install another FH.

Offline Bloo.

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Re: Public maps
« Reply #8 on: April 09, 2013, 01:55:30 pm »
Make sure that everything is properly named. It may also fail to export if you added objects to any of the default object groups. Such as adding a tent.mesh to the MyTrees group. If this is the case, i'd suggest removing them from the group and reuploading the mesh to another group like one that you've named Example: Tents

If this doesn't work try changing your rendering system or check your particles folder for doubles like any ending in _0 or _1 and delete them.


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