Take a note that your going to want to open up the .material file for the oak tree in order to put in the Cherry Blossoms texture. It ought to look something like this in order for it to work.
material ExampleMat/Leaf
{
transparency_casts_shadows off
receive_shadows off
technique
{
pass
{
ambient 0.75 0.75 0.75 1
diffuse 0.05 0.05 0.05 1
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture Example.png
}
}
}
}
Take note for certain textures to be added on to default feral heart meshes you have to copy and paste the code from the material file in the same file, edit it so it'll fit the description above, and it ought to load up properly from then on, save it as a different name though otherwise it could alter your map when you export it.