Author Topic: Item Making  (Read 1748 times)

Offline andyronii

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Item Making
« on: April 12, 2013, 11:20:10 pm »
How do you make your own items!?! Please explain througly.

Offline Ruby1234

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Re: Item Making
« Reply #1 on: April 12, 2013, 11:28:48 pm »
It would take forever to explain it in one post.
First, you need a 3D Modeling program
I recommend Blender, since it has all the things you need to export as a .mesh
With Blender you need a lot of extra downloads of scripts, and OgreCommandLineTools and all that.
Then you have to model your item, then export it after you've downloaded all the scripts you need, then run OgreXMLConverter on it, then put it in the game, then add it into the items.cfg. Basically, it's not easy, and can't be explained all that well as just,
This is how you make an item.
It takes practice to even get your items to look like anything in the 3D modeling program.
But if you still want to try,
more of it is explained here;
http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=11025.0

Offline Moonwolf678

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Re: Item Making
« Reply #2 on: April 14, 2013, 12:59:20 am »
Don't forget you need to make a material too! Look up some UV mapping tutorials on youtube. and once you figured it out then go under the UV tab in blender and say "Export UV layout" choose the folder you want it to go, and then color it to your heart's content! :P

And if you want to make the .material file easily, copy an already made item's .material file, paste it, rename it, open it with notepad and write after the first word "material" your item name and then on the line that says "texture" type in the image file you just colored. and the file extension. Example: Item.png
then edit your items.cfg and write on Your item's line that says "Material" the name you put INSIDE the material file that was on the first line of your Material file. I'm saying that if you type the name of your material file and not the name inside it, it will turn out basewhite.

Thats how you make a material. :)
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