Okay, so imagine Ficho Tunnel's height map. How there's water one the upper level and water on the lower level, but the map doesn't flood.
How do I do that for my own map? I want to have a waterfall going from one small lake to another, but I can't do that without flooding my map :c. Does anyone know how to do that?
I probably didn't describe this as well as I could've, so if you can understand it, great! If not I'll try my best to explain it better.