Greetings, tis Shasta again! As of recent, I've created a very elaborate map, more so than what I've done before. And so to add to the effect of it being so well done compared to other maps that I've just randomly thrown together, I am curious about how to use the WaterfallSmoke and Splash mesh or material/particle or whatever it is, movement and all. I have of course seen it in the FH public maps (obviously), and in at least one or two member made maps that I've downloaded, yet I cannot figure out how to use it myself. I think it would be very useful to me in this new map I've started to create, and would appreciate it if someone could explain to me how.
~Thanks!
Shazzy