Author Topic: Game crashing  (Read 1493 times)

Offline Cookieh Monsta

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Game crashing
« on: September 02, 2014, 08:05:13 pm »
Hello.
So as you already know from the topic's subject, my FH does not work.
It's not a problem with logging in, nor entering the game itself (trying to get into a map/playing as a character). The whole application does not work and I really need to know how to fix it, as I'm in some active roleplays and can message them about this problem only in game. ;n; Think how I feel...and now make a brain storm how to get poor me out of this. ;3;
I've had this problem before. It stopped working right after I tried to export an object. I had no idea what was wrong, but everything was working correctly after I took the exported mesh out of the game (both from exports and my_objects). There's one thing that's different, though - the last time the game immediately crashed and didn't want to let me in again.
This time it also may be connected with exporting (this time a half-done map). As far as I can remember, I managed to export something (an object, if I'm not mistaken) after the last glitch and nothing really happened, so I thought I may do it again. Everything seemed to be fine, as the game didn't close. I don't know if that's important, but I forgot to close it before closing my computer.
I took everything connected with the map out of the FH file. .Object files, meshes, textures, terrain texture, the map file from media> terrains. But nothing happened. And that's what is so scary about the whole situation. ;o;
Restarting (both the computer and the game) didn't work. So maybe you'll find a good way to get me out of this...? C:

AlphaEclipse

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Re: Game crashing
« Reply #1 on: September 02, 2014, 08:25:54 pm »
Quote from: AlphaEclipse
Feralheart.exe has stopped working?
(Windows)
Don't be scared, this is a common issue for many players... It's not the end of the world, I promise you. For most people, it's usually a problem with the files in Feralheart's folder that is located directly in your C: drive (local disk) on your computer, and not your computer itself. Here I will post some problems, solutions, explanations, and how to fix them!

-Solution 1-
Changing the game's rendering system from outside the actual game is quite simple.
First, go into C: > Feralheart. If you look at the FH main folder, you will see a file called:
"orge.cfg"
Click it, and open it with "notepad" or any other program that you can edit text files with. Doesn't ask to change it? Right click the file (make sure you're not clicking the Feralheart folder itself) go to properties > " change..." and search for notepad on your computer,

Look at the first two lines in the orge.cfg file. That is where you change the game's rendering sysyem to either OpenGL or DirectX

If you followed everything that was typed and the instructions in the pictures, you should have successfully switched your rendering system.

Didn't work? Keep reading.

-Solution 2-
The next (hopefully) solution is also simple. Simply search for FearlHeart's folder in your computer and open it. You'll see a bunch of folders and some files. Look for the folder named "media" an then click it. Once you see all of those new folders, click the "particles" folder. (Simpfied: C:/Feralheart/media/particles) You'll see some random files in there with exotic names such as star aura, etc. Those particles are those moving animations in game, like the smoke in Sky's Rim. Sometimes when the game crashes or you accidently install a map incorrectly, those particle files duplicate, and you do not want that to happen. If you see any particle files that end with a _0, _1, and so on, delete them. That's a possible reason why Feralheart crashes once it turns on. Computers aren't very good at distinguishing differences in files with the same names, unless they are different file extentions. Sometimes particles can also find their way into the my_objects folder which is in C:/Feralheart/media/objects/my_objects. If you still don't see any, you can also search in computer "particle."

Didn't work? Keep Reading.

-Solution 3-
Just as particle files can duplicate, so can those pesky mesh files in the my_objects in C:/Feralheart/media/objects/my_objects. If you see any files in there (if you have any in there) that end in _0, _1, and so on, delete them.

Didn't work? Keep reading.

-Solution 4-
Next, your best option would be to reinstall Feralheart via a new installer. What I mean by that is when you downloaded FH off the site, you didn't automatically get FH onto your computer; you go an installer. Go to here and download the setup ONLY. Do not download the patch or the torrent. Wait until that setup has been downloaded from the internet, and then run it. Install Feralheart, and see if it works!
Maybe something there will help. It's also a good idea to look for duplicate .mesh files in my_objects. :3

Offline Cookieh Monsta

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Re: Game crashing
« Reply #2 on: September 02, 2014, 08:54:41 pm »
OH MY GOD, I love you! ;u; Thanks for help, as the game does work now. I didn't have to check most of the options, as I also took a particle (that I exported together with the map) out of the game and got surprised there are two of them - normal and _0. ;3; You are awesome! I'll make sure to remember those solutions, as well as share them with other players if needed. :3

AlphaEclipse

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Re: Game crashing
« Reply #3 on: September 02, 2014, 08:57:14 pm »
OH MY GOD, I love you! ;u; Thanks for help, as the game does work now. I didn't have to check most of the options, as I also took a particle (that I exported together with the map) out of the game and got surprised there are two of them - normal and _0. ;3; You are awesome! I'll make sure to remember those solutions, as well as share them with other players if needed. :3
I'm very glad it's working for you now! :'D Good luck with the map!