Author Topic: Atlantis map structures?  (Read 1203 times)

Offline Magictail

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Atlantis map structures?
« on: March 29, 2015, 12:24:42 pm »
Hello, so the other day I went in the map called "Atlantis" and I saw a huge structure, like a coliseum. How can I take that structure and place it in my maps? Is there any way?  :o

Offline TheExperience

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Re: Atlantis map structures?
« Reply #1 on: March 29, 2015, 01:15:13 pm »
Those structures are just default FH structures (Like in DT) which have been placed on top of each other in certain ways so that they could look like that, if I'm not mistaken, but how to get them if they were an object on their own, I wouldn't know unless someone is willing to make them.


Offline Kastilla

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Re: Atlantis map structures?
« Reply #2 on: March 29, 2015, 02:56:17 pm »
alrighty. *cracks knuckles* curiosty now proves itsef worthy.
ye can get these meshes straight from the folders. though, ye'd need to make the structures manually.
go into: C:/FeralHeart/media/objects/shapes 'n ye'll find these.
BasicCone.mesh
BasiCube.mesh
BasicCylinder.mesh
BasicRing.mesh
BasicSphere.mesh
Using them ye can make individual objects with the Object Maker.

[structure1 in the Miscellaneous mesh group is the actual mesh if ye want to take the easy route.]
« Last Edit: March 29, 2015, 03:00:58 pm by thedumbmutt »
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