Author Topic: Map Making ~ Noob Questions :3  (Read 1012 times)

Offline EmptyHabits

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Map Making ~ Noob Questions :3
« on: June 13, 2015, 06:12:06 pm »
I'm making a map for my pack I'm hoping to create. I've been playing around with Map Maker and meshes/materials/objects... Blah. Blah. Blah. And I want my map to have boundaries. Meaning when a member is in the map, I don't want them to be able to run to the complete edge of the map and see nothing passed it. So I know how to set boundaries and how to work with that, but I'm confused on how to tell where to put objects. Take a cave for example. I want to place it right before the boundary, and the entire cave is accessible but you can only go an inch behind it. I don't want to place objects where members cannot reach... Is there any way I can tell where I'm placing my object? Say my boundary right now is 500. I want to place a cave just a few inches away from it so members can go inside. Is there a scale where I can see when I'm placing objects? I dunno if I explained this very well, but I think I did. XD To put it short... How can I tell if an object is passing a boundary line or not?? Thank you in advance!

XxInsaneAsylumxX

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Re: Map Making ~ Noob Questions :3
« Reply #1 on: June 14, 2015, 12:36:31 am »
It's a simple task, but asinine. You test the map (where you run about as the default lion), and check where the boundary is. If you can memorize where it is, place an object where ever you desire, and simply test the map again to check if you placed it where you want.
It gets annoying and somewhat takes a little more time, but it's the only solution I believe.

Offline Dimensional Tea

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Re: Map Making ~ Noob Questions :3
« Reply #2 on: June 23, 2015, 10:34:55 pm »

Offline Panzram

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Re: Map Making ~ Noob Questions :3
« Reply #3 on: June 23, 2015, 11:41:42 pm »
Ay- while it may be very helpful, there is no need to paste an entire tutorial here. Cybril seems to have it all down and their only concern has to do with boundaries.
Like AzyKazilla stated, the only way to really tell if your object of choice is still accessible is to hit the "Test" button once you've placed it where you want it to be. Alter the positioning as you deem fit, and keep repeating until you've got it in the desirable location. Given the date this thread was posted, though, I do believe this could already be fixed?


In-game user: Panzramic