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Creating Meshes?
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Topic: Creating Meshes? (Read 1085 times)
monkyaround1999
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Creating Meshes?
«
on:
February 24, 2012, 05:46:48 pm »
I'm making a huge warrior cats map, but I see I'm gonna need to create some meshes to get everything I want. Does anyone know of a good mesh-making program that I could use?
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CloudFeesh
Familiar Grounds Dweller
Posts: 94
Floof-O-Meter: 10
Re: Creating Meshes?
«
Reply #1 on:
February 24, 2012, 05:49:44 pm »
People seem to like Blender. Maybe because it's free. There's a tutorial in the member made tutorials on how to use it.
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monkyaround1999
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Re: Creating Meshes?
«
Reply #2 on:
February 24, 2012, 05:56:11 pm »
I've got Blender already. I have no idea how to save it as a .mesh file though, it always saves as .blend.
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CloudFeesh
Familiar Grounds Dweller
Posts: 94
Floof-O-Meter: 10
Re: Creating Meshes?
«
Reply #3 on:
February 24, 2012, 06:00:11 pm »
Hm. Try looking at the tutorial. I think it touches on that. I'll try looking around too. Hopefully someone who can be of more help to you will post.
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monkyaround1999
Guest
Re: Creating Meshes?
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Reply #4 on:
February 24, 2012, 06:05:24 pm »
Ok, thanks.
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monkyaround1999
Guest
Re: Creating Meshes?
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Reply #5 on:
February 24, 2012, 07:09:14 pm »
Argh, I found a tutorial on Feralheart but my version of blender is too new to do it. It uses an OGRE exporter, but they haven't updated for 2.5 or 2.6 yet.
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Ingredient
~Dead men tell no tales~
Ancient Silver Mane
Posts: 3,662
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Re: Creating Meshes?
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Reply #6 on:
February 25, 2012, 12:06:36 am »
What i tend to do now is create the meshes on my Blender (2.59) then save it. Then using Blender 2.49 i load it on there and use the exporter to export.
Im unsure if this will work for the latest 2.6 but you can export to a .txml then convert it to a .mesh with another ogre mesh exporter. No window with options and tools will show though.
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Will be inactive due to work and exams.
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Creating Meshes?