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Tail talk
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Topic: Tail talk (Read 4167 times)
Tessel.
Finest Floof
Posts: 855
Country:
Floof-O-Meter: 54
and this time, we're gonna get funky
Re: Tail talk
«
Reply #10 on:
September 15, 2012, 01:25:09 am »
-Gasp- OHYUS. BLAACKI SHOULD HAVE A FLOOFY TAIL :'D
Anywho, yes, I think Kov should add this later on in the future. Especially tail sliders. The more customizable the better and more fun it is.
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Hawkwing
Guest
Re: Tail talk
«
Reply #11 on:
September 18, 2012, 07:40:54 pm »
Definitely the more customizable the better. Sliders for more things like tail, mane, paws maybe. And one thing that annoys e to death with the sliders is the size sliders. We shouldn't have to proportion that much, besides I think it'd be funny seeing people running around like pencils
. But for the realistic people too, because making say a rangy character who's long in body and short would be easier. Moving the tail would be awesome, especially for the Warrior rps. There could be options with the actions like roar/howl and stretch, or some keys could do it, like how WASD moves your char and the arrow keys the cam.
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Tessel.
Finest Floof
Posts: 855
Country:
Floof-O-Meter: 54
and this time, we're gonna get funky
Re: Tail talk
«
Reply #12 on:
September 21, 2012, 04:56:58 pm »
Mhm.
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Muiri
Curious Wanderer
Posts: 14
Floof-O-Meter: 3
Re: Tail talk
«
Reply #13 on:
September 21, 2012, 05:23:08 pm »
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Mu
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is
m
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Moonwolf678
Finest Floof
Posts: 532
Floof-O-Meter: 4
Came back after a millenia.
Re: Tail talk
«
Reply #14 on:
September 21, 2012, 06:31:11 pm »
I like this idea because we need a more realistic wolf tail. the idea for poses and gestures for tails is also very good! we need a new update.
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Feral Heart
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Tail talk