Hello! I've got a few questions, all map related.
1) Although I've made many maps before, I've never tried creating my own ground textures. I finally made a map that needed a texture to make the grass red and bloody and stuff. But where are users supposed to put this, exactly? I haven't downloaded any custom texture maps recently and don't remember exactly where it goes.
2) About the custom textures, I think I know where to save the texture, but just to be sure, it goes in Feralheart>Media>Terrains>Textures, right? Then you edit the defaultTerrain.cfg to have the file's name with the others?
3) I've got this thing called magma_tex inside my Feralheart>Media>Textures. I remember downloading it and using it in the past, but then my FeralHeart got destroyed and I had to reinstall, thus losing it. I downloaded a map that used it, and now I'd like to know how I can get magma_tex to stop being a white blob when I use it as the Ocean Texture. Anyone know how?