Forgive me, but I am terribly confused on what you are trying to achieve here, since this texture doesn't sound like its transparent, there's only one, and the code doesn't say anything about scrolling. owo
But first, let me say, this;
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.050000 0.050000 0.050000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
does absolutely nothing that you will notice.
So it's safe to say you don't need that.
But please, let me know what you are trying to do here, and I can create a code for you.