Author Topic: Okay this crashing issue is getting ridiculous  (Read 745 times)

Offline iilunalucario

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Okay this crashing issue is getting ridiculous
« on: May 18, 2015, 10:15:59 pm »
Okay okay, before I'm told its my internet/computer/I need to redownload, I have an excellent internet connection, never slow on Chrome, Dragon's Den runs smoothly on all accounts, and I play Skyrim regularly without problems. I have an HP Pavillion 21 that is fairly new, and is a megabeast when it comes to handling huge downloads, and I have redownloaded FH five times now. I have switched its running to my second core, I have ran it on Admin, I have deleted MM and Items, nothing has worked for me. Somebody PLEASE help, I'm getting sick and tired of being in the middle of a great roleplay and crashing. I can't explain how off put I am about this.

Offline Jango_Fett

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Re: Okay this crashing issue is getting ridiculous
« Reply #1 on: May 19, 2015, 12:04:59 am »
I've run into the same issue as you.

I think it's caused by too much camera movement or something?
I'm not totally sure.

i don't know nothing about mopeds
feral_cast.fhm
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Offline Hooli

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Re: Okay this crashing issue is getting ridiculous
« Reply #2 on: May 19, 2015, 02:10:40 am »
Crashing is a normal occurrence within the game, I don't believe it's really something that can be helped.
Do you put your camera up towards the sky a lot? That's what causes it for me and my other friends, usually.
Other than that I really don't know what to tell you, sorry if I wasn't much help. ;w;


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AlphaEclipse

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Re: Okay this crashing issue is getting ridiculous
« Reply #3 on: May 20, 2015, 01:26:38 am »
Hello, ObscureAgate! Have you tried changing your game's rendering subsystem? You have already tried quite a bit to help the crashing issue, but it's worth a try! :) Go into Feralheart\ and locate the .cfg file called "ogre." Open it in notepad look at the first two lines. Depending on what rendering subsystem it is set to, you will change it to the other.
Quote
Render System=Direct3D9 Rendering Subsystem
[Direct3D9 Rendering Subsystem]

Render System=OpenGL Rendering Subsystem
[OpenGL Rendering Subsystem]
For example, if my rendering subsystem is Direct3D9, I would change it to OpenGL. Good luck!