Author Topic: Old map objects and crashing  (Read 1515 times)

Offline EatYourNose

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Old map objects and crashing
« on: September 11, 2016, 11:08:37 am »
Heyo,

I wanted to paste the objects from the map maker from my old FH into the new one, but for some reason it makes FH instantly crash when I start it up?
When I remove them again, it works like a charm.
I guess some of the objects changed with the update, but would that be the reason it crashes?

Thank you.

EDIT: I got the items in, but whenever I try to add them to the map, the game crashes.
« Last Edit: September 11, 2016, 11:11:17 am by FleshEater »

Offline Kynvuu

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Re: Old map objects and crashing
« Reply #1 on: September 11, 2016, 02:36:19 pm »
If I'm correct I believe there are certain older objects that are no longer compatible with the new update, though I'm not sure and could be wrong. What I would suggest doing is going into the object maker and typing in the .MESH file for the object and then click "Add New". Give the object a name and save it to a new group, not the original FH ones. Then when you go into your map maker, those objects should be listed under the new object group that you created. Hope that helps
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Offline Enoki

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Re: Old map objects and crashing
« Reply #2 on: September 11, 2016, 05:38:23 pm »
I'd go through y'er original list of objects and search f'er any particle files. I know it may sound crazy, but I had a few stray particle files in there and with the new update, it makes it crash.

The reason that when ye try to add objects into maps it crashes, ye may 'ave left out a file. If y'er files are in check, Kyn has a wonderful solution that ye should give a try.

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