Author Topic: Blocky Mane- more help with coding, please...  (Read 2639 times)

Aylessa

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Blocky Mane- more help with coding, please...
« on: June 27, 2011, 09:26:52 pm »
I saw topic with it, yep, solved. But with this coding:
Code: [Select]
material preset_10_maneMat
{
technique
{
pass
{
                       cull_hardware none
                       cull_software none
                       alpha_rejection greater_equal 128
                       texture_unit
{
texture xxxmane.png
}
}
}
}
I have better, but still not too good effect:

I mean, is it possible to solve problem with blocky mane things?

suowoof

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Re: Blocky Mane- more help with coding, please...
« Reply #1 on: June 28, 2011, 12:15:08 am »
try locking the transparency in photoshop/gimp, and make sure it's a png.

hope this helped (:

Offline Ruby1234

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Re: Blocky Mane- more help with coding, please...
« Reply #2 on: June 28, 2011, 12:43:43 am »
^
Yes.
"alpha_rejection greater_equal 128" makes transparent things invisible in-game, so you need to keep the area that are transparent on the mane mask, transparent.