Author Topic: Group management  (Read 1255 times)

Offline GotaCacel

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Group management
« on: July 20, 2011, 11:55:54 am »
Group are very handful, certainly for big rp's (if the group glitch would be gone XD)
but sometimes, the leader isn't online ... and members want to join. or then you have the problem
of living in different timezone, so that you need to try for 2 weeks to finally get into the group ...

maybe it's an idea to give some people a higher rank in the group, as co-founder or something like that.
they also have the option to add people to the group, but maybe not the option to delete them ...

it would be a handful option for people that made a group together. then they can control it both, in stead of one person ...


Offline Jitters

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Re: Group management
« Reply #1 on: July 20, 2011, 04:54:49 pm »
^This

I personally don't use the group thing on private maps, but on no-map roleplays this would be invaluable!

Offline GotaCacel

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Re: Group management
« Reply #2 on: August 01, 2011, 09:26:43 am »
not more people?

Offline wolffox

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Re: Group management
« Reply #3 on: August 01, 2011, 09:29:44 am »
This topic is currently being discussed (along with many others) here: http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=10015.0