i've actually a fairly different idea of how hunting or any sort of fighting will be like, but i'll prolly open it to discussion before implementing it :'D
basically i thought of putting together features of games that i liked, namely:
Skill system from Guildwars (and the pretty icons), Skill creativity in DoTA, teamwork + survival concept from L4D, 3D realtime battlestyle from Kingdom Hearts.
But those will naturally make hunting seem more like fighting than actual hunting.
Still, i thought it might be fun, so maybe we can have several different zones that allow different activities.
Just thinking aloud C:
Well if you DO impliment it, I think the L4D feature should be edited a bit. In L4D teamwork is essential for survival. But lions/wolves, namely rouges, can live on their own. Teamwork shouldn't be needed for hunting, but if you and another rogue/your pride members decide to hunt together it should be alot easier than when you're alone.
The more usccessful you hunts, the better a hunter you become. Smaller prey shouldn't require teamwork, each animal should have a limit on how many lions/wolves can jump on it.(i.e a Gazelle should be limited two one or two lions but an elephant should be able to allow 10-20 lions.) Other players/predators should be able to steal you're prey if you're are unable to protect it. Each animal should fight back against the attackers but the likelihood should vary.(i.e a Gazelle may just try and get away but a hartebeest, wildebeest, water buffalo, or Elephant will probably try to hit you back or stampede on you) When watching lions and other predators hunt, large prey has been know to chase off the attackers or band together anf force them back.
For each animal killed experiance is gained and one of the following categories should b edited:
Speed
Power(When you actually catch up to your prey. You should be able to tackle it to the ground or drag it)
Stealth
Cling(decreases the likelihood of you falling off your prey)
Hold(Prey still fights while on the ground and CAN get away from you)
Endurance(If you're prey turns and fights back can you take a hit? And how long can you run for when hunting?)
Bravery(Lions will run from hostile prey, especially when alone. This shouldn't be optional. If you're low on Endurance, Power, and Health you should immediately run away,(Though you're speed would determine if you can actually GET away).