Author Topic: Feralia Aquius v2 - Minecraft Server (Offline)  (Read 229896 times)

Offline copper4me

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #510 on: July 02, 2012, 04:15:42 pm »
lol Zombie I may message you later if a mod or Ghosting gets on soo yeah c:

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #511 on: July 03, 2012, 04:10:04 am »
Guys please don't make or leave traps out in the open...or just make them in general.

I just dismantled an iron door trap in the Ice Plains.

People can get stuck in them and then not be able to get out. Sure it might be amusing at first, but in the end it truely isn't.

Offline copper4me

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #512 on: July 03, 2012, 05:44:14 pm »
Sorry about that :P I was bored. I thought there was a way to get out of them O_o but sorry :P I will get rid of it if you havent already.

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #513 on: July 04, 2012, 12:17:24 am »
No there isn't. You step in the middle of it and you're stuck there.

You really need to be more mindful of the rules I've noticed. Not to be rude or anything.

Offline Kyugima

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #514 on: July 04, 2012, 12:27:20 am »
Oh, guys, I'm making a little mini village off somewhere, just to point it out, and it is a little creation where when you enter you leave all your old things behind and kinda have a realistic thing going on, say, paying for food, having a job to get money for said food, things like that. Rules will be worked out when I finish XD

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Offline Jayfeather55

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #515 on: July 04, 2012, 01:14:35 am »
Woot c: Sounds interesting, Kyu :DD

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #516 on: July 04, 2012, 02:41:52 am »
just a side note about those iron door traps, I got out of the one copper made with relative ease, all I had to do was jump at the right time ./justsayin

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #517 on: July 06, 2012, 03:42:23 am »
Yeah, but it's the principal of the thing. No one wants to randomly get stuck in traps, regardless if they can get out or not.

And it looks like 1.3 isn't coming out until August:
Quote
The 1.3 update has now officially received a target release date of August 1st, 2012!

Also I want to add that the area around my Ice Plains house should not be built on, mostly because I want an unobstructed view < /picky> |D D: the landscape is pretty.

Offline Jayfeather55

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #518 on: July 06, 2012, 12:40:52 pm »
Suggestions: Having an area JUST for pixel art~ Like, a big bedrock room. Maybe under the town..? Or far away and just have a warp to it.. Because I know copper likes making stuffs :3 And I help her so, yeah.

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.2.5)
« Reply #519 on: July 06, 2012, 12:59:47 pm »
I'd say away from town, just incase it causes lag. I think town is one of the last places we'd want lagspikes D:

And yeah, find a decent, large flat plain that's away from the more frequented areas (like the little village in the Ice Plains, Town etc) AND there'd be a whole lot more space without worrying on intruding on other's builds.
And then make a warp to there.

And that reminds me, I think we should have a warp station thing in town just for convenience. Copper made one in the Desert which was good. But yeah I think town needs one too, just don't know where though.
I was thinking near/in a hollow under the castle? Since I don't think there's anything actually under the castle near the front.
OR we could turn the defunct railway station into one.