Author Topic: Feralia Aquius v2 - Minecraft Server (Offline)  (Read 188260 times)

Offline GhostingHowl

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #780 on: September 22, 2012, 03:09:00 am »
Y'know Draak I honestly think it might be fire damage, that would explain why the tree is only half eaten. Fires usually snuff out on trunks. And fires can also take a while to ignite, so even if you watched for a while it could have still done it later. Fire is pretty weird.
I also dont think anyone would disregard your signs so maliciously.
But you never know, keep me posted.

Sooooo many people, but no one's like, ever on at once. Sad. :c
Yeah, I wish we could all be on at once too, but timezones are very limiting things  :-\
US, UK, and Oceania are all so spread apart~

Offline copper4me

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #781 on: September 22, 2012, 03:13:22 am »
yeah, We have people from Australia *points for Kyu and Draak*

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #782 on: September 22, 2012, 07:09:17 am »
It might be but I'm not sure. It doesn't really look like fire damage.  It's too small an area? *shrug*
But yeah I'll still be keeping an eye on the area. And just that there was cobblestone and dirt surrounding said chopped trees.
And when I jumped in then, there was still no signs of burning.
But it IS odd, and something that supports fire damage is that there's a perfectly good/untouched Jungle behind town. There's no signs of what I mentioned above.

But I've swapped the flames for Glowstone just to rule out possible fire damage.

I'm also going to point out I have seen the same signs of destruction in the Swamp infront of Town (that I've fixed, should have screenshotted it). Cobblestone/dirt surrounding half destroyed trees.

Deductions, deductions, I think too much into things |D XD

Offline MeerkatStar

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #783 on: September 22, 2012, 07:40:20 am »
Thanks to whoever made me a newcomer! I'm thoroughly enjoying the server now, found diamonds already :D

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #784 on: September 22, 2012, 07:47:26 am »
That was me, seeing if the codes worked if the person was offline :B

Offline copper4me

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #785 on: September 22, 2012, 03:10:26 pm »
Hmm Ima jump on and see if I can catch this tree chopper :I

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #786 on: September 24, 2012, 05:52:54 am »
OKAY turns out the damage near the trapdoor WAS actually fire damage, as I just did a test run then. I guess the fire was being trolly and didn't ignite the leaves when I was there those other times :I

However, it still does not account for the fact of random cobblestone and half chopped trees :\. Someone must be a messy lumberjack.
But I haven't seen any of this for a few days, which is good. Hopefully it means someone got the message even if they didn't own up.

Offline GhostingHowl

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #787 on: September 24, 2012, 06:11:26 am »
Well I am happy that is settled then! ^^

Offline Raz.

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #788 on: September 25, 2012, 02:47:04 am »
I'm hoping it's just lag/glitch, but none of the teleports I've made are working. I have experienced a delay before, but never this long.

When people come online, can they also test to see if they're working and it's not just me?

Offline GhostingHowl

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Re: Feralia Aquius v2 - Minecraft Server (1.3.2)
« Reply #789 on: September 25, 2012, 04:17:04 am »
They probably are working Draak, the server is just under some EXTREME lag right now.. for reasons.
Im fixing it right now though.