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yes
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Author Topic: Exported a map=immediate feralheart crash :/  (Read 8178 times)

Offline Kittycatty

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Re: Exported a map=immediate feralheart crash :/
« Reply #10 on: November 02, 2012, 10:56:58 am »
OK thank you :D
Oh, and I found out u can access maps from FH plus, (because they have CapeOfDistant worlds there)
But, Since its the map that screwed up my fh (thats what I think at least) then what if it messes up FH+ too? OoO

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CloudFish

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Re: Exported a map=immediate feralheart crash :/
« Reply #11 on: November 02, 2012, 11:08:48 am »
Check your my_objects folder also, they are usually here.

Offline Kittycatty

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Re: Exported a map=immediate feralheart crash :/
« Reply #12 on: November 03, 2012, 07:33:00 am »
Well I looked in my My_Objects folder, and I found these:
(I had downloaded JayFeather55's CityMeshPack, WombatAnimalPack, and the NoobPlants pack+ some things from FH+ a long time ago)
[exact order]

>acaciaBark
>acaciaLeaf
>acaciaLeafYellow
>>acaciaTree (material file)
>acaciaTree.mesh
>AurlentAnimals.fho
>AurlentDens.fho
>AurlentPlants.fho
>barell(png)
>barell_n(png)
>barell02(png)
>barell03(png)
>barell001.mesh
>barell002.mesh
>barell003.mesh
>barell005.mesh
>barell006.mesh
>barell004.mesh
Oh man there are ALOT more so I don't think I can type them all XD
I scrolled through my_objects yet I mostly saw png files, materail files, .mesh files, .fho files and a couple Irvan View TGA files. I'm not exactly sure what a TGA file is, but I think the only diffrence between TGA and PNG is that you have to double-click TGA files to view them because they don't give a preview (with one click) like PNG files do. Oh and there was also one GLWeather.particle file. I didn't see any messed up numbers or numbers that repeated themselves so... What do I do now Cloud? :(

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Offline Kashii

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Re: Exported a map=immediate feralheart crash :/
« Reply #13 on: November 03, 2012, 10:11:34 am »
Wait, do you mean objects or terrain textures? o_O
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CloudFish

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Re: Exported a map=immediate feralheart crash :/
« Reply #14 on: November 03, 2012, 01:13:36 pm »
just do a search in windows explorer for particles in your my_object folders to be sure, if not, there's something else that can be tried, though it'll be long and lengthyish

Offline Kittycatty

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Re: Exported a map=immediate feralheart crash :/
« Reply #15 on: November 03, 2012, 01:23:50 pm »
Sorry guys but I'm getting confused XD
@CloudFish
You mean I should search it in google? Oh or do you mean I should click the windows icon and type into the search box where you can look for programs on your computer? But what do I type?
@Kashii-Spazz
The things I listed were in my_objects folder.
I used a custom terrain in my map. (I also deleted my map and some of the things connected to the map from my FH exports so I don't know why i still can't open FH :/

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CloudFish

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Re: Exported a map=immediate feralheart crash :/
« Reply #16 on: November 03, 2012, 01:34:32 pm »
i am meaning, if you are using windows, on the bottom of your screen, against the startbar, you should see an icon of some folders; this is windows explorer. open it up and navigate to your feral heart's my_objects folder and in the right hand corner should be a search tool. type into this "particle" and see if any pops up.

Offline Kittycatty

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Re: Exported a map=immediate feralheart crash :/
« Reply #17 on: November 03, 2012, 03:00:15 pm »
OH ok! :D
So I searched "particle" in the search bar when I got to the feralheart folder like you said and got this:
1.A folder called particles
{inside the folder: -aura (material file)
-aura.particle (particle file)
-splash (png file)
-star (png file)
-water (material file)
-water.particle (particle file)
-watersmoke (png file) }
2.weather_0.particle
3.weather_1.particle
4.weather_2.particle
5.weather_3.particle
6.Particles.fho
7.GLWeather.particle
8.Rawr's Particles.fho
9.water.particle
10.aura.particle
11.Plugin_ParticleFX.dll
12.weather.particle

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Offline Kashii

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Re: Exported a map=immediate feralheart crash :/
« Reply #18 on: November 03, 2012, 03:15:15 pm »
xD Oh sorry, I'm a dumbcookie.

Do you mean heightmap /terrain/ or a terrain /texture/?
If it's terrain textures that you list with your mask, make sure the texture is a 512x512 .jpg RGB color image that was saved in terrains >> textures. :3
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CloudFish

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Re: Exported a map=immediate feralheart crash :/
« Reply #19 on: November 03, 2012, 05:51:02 pm »
2.weather_0.particle
3.weather_1.particle
4.weather_2.particle
5.weather_3.particle

delete those ones