Author Topic: Ginger's Presets (Image Heavy) [ NEW! 8-19 ]  (Read 9245 times)

Offline Wolfbabe1

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #10 on: August 18, 2013, 02:44:10 pm »
Very nice presets. I was wondering how you get the markings on her too look so good? I try to make those lines but they come out looking weird. I use gimp 2.8 if you could tell me how to make good designs without messing up it'd be appreciated. Thankies :3

Offline Silver-Scratch

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #11 on: August 18, 2013, 05:25:30 pm »
@EpicWolfie - Of course! You too.

@Amy Shook - Which parts are you having troubles with? I use GIMP 2.6 and if you can specify where you need help, I'd be very happy to help! :3
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Offline Wolfbabe1

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #12 on: August 18, 2013, 05:32:54 pm »
The lines like on her rump, legs  and face. Id love to be able to make good lines like that. Mainly any kind of makings that look co on presets ^^

Offline Wolfbabe1

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #13 on: August 18, 2013, 05:35:29 pm »
Sorry on my iPod. It messed up words lol can you do realistic looking scars? I always fail at that

Offline Silver-Scratch

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #14 on: August 18, 2013, 09:40:57 pm »
You'll want to start with the masks from your textures folder, such as 'cbodyshade.JPEG' , 'fbodyshade.JPEG' and so on. On a separate layer you'll have your UV lines (found in the 'references' folder).

Here's a quick and basic idea for the stripes on the bum and legs:



It'll look like this in-game:



As for the face, same principle:




Realistic scars are rather time consuming if you want a lot of them, but I suggest looking up makeup tip sites to get the general idea for colours and textures. Perhaps even looking online for various types of injuries (if you're not too squeamish, I am so I use the makeup tut ones). Remember- practice makes perfect, and never get mad at yourself. Hope it helps, hun!
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Offline Silver-Scratch

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #15 on: August 18, 2013, 09:41:25 pm »
Rather small update, but a sneak peek of a preset I'm working on:



That's right, I'm working with transparency again. Watch out!
« Last Edit: August 18, 2013, 11:12:42 pm by Ginger_ »
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Offline Silver-Scratch

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #16 on: August 18, 2013, 11:51:08 pm »
ANOTHER UPDATE on the unfinished zombie hellhound.



Now missing lower jaw, I'll be fixing the bugs tomorrow. I've also decided to name her Maya.
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Offline Wolfbabe1

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #17 on: August 19, 2013, 01:11:28 am »
So would I go to my textures folder and get the referenc? Or would I draw them on? And also I love the missing jaw. If you wouldn't mind would you send me a code for it? If you can't that's fine. Thanks! ^^ If you work on other missing parts I'd like to star working on that if you wouldn't mind sharing the codes and instructions on how to do them. Thankies floof^^ it'd be much appreciated

Offline Wolfbabe1

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #18 on: August 19, 2013, 01:12:40 am »
Also lol would I be able to move the stripes?

Offline Silver-Scratch

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Re: Ginger's Presets (Image Heavy) [ NEW 8-17 ]
« Reply #19 on: August 19, 2013, 09:16:56 pm »
Sure you can move the stripes! Just use your reference and you'll be good! Remember, trial and error is the best way to learn. ;3

Of course! The code for transparency is simple. You'll just add 'alpha_rejection greater_equal 128' on the line above 'texture_unit'. Like so:

Quote
material preset_#_headMatL
{
   technique
   {
      pass
      {
         alpha_rejection greater_equal 128
         texture_unit
         {
            texture preset_#head.png
         }
      }
   }
}

And of course change the file names and code file names to .PNG rather than JPEG. Hope it's helpful!

EDIT: Missed part of your post; the references (if it's the UVs you're referring to) are in the FeralHeart>my_presets>references folder, along with instructions. c:
« Last Edit: August 19, 2013, 09:18:41 pm by Ginger_ »
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